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Engine.ParticleModuleOrbitBase


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class ParticleModuleOrbitBase extends ParticleModule
	native(Particle)
	editinlinenew
	collapsecategories
	hidecategories(Object)
	abstract;

/** 
 *	If TRUE, distribution values will be retrieved using the EmitterTime.
 *	If FALSE (default), they will be retrieved using the Particle.RelativeTime.
 */
var(Orbit)	bool	bUseEmitterTime;

defaultproperties
{
   Name="Default__ParticleModuleOrbitBase"
   ObjectArchetype=ParticleModule'Engine.Default__ParticleModule'
}

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Class file time: tr 31-1-2018 17:18:04.000 - Creation time: sk 18-3-2018 10:01:11.254 - Created with UnCodeX