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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleTypeDataNxFluid extends ParticleModuleTypeDataBase native(Particle) editinlinenew collapsecategories hidecategories(Object); // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) var() editinline PhysXFluidTypeData PhysXFluid; defaultproperties { PhysXFluid=(FluidMaxParticles=1000,FluidRestParticlesPerMeter=5.000000,FluidRestDensity=1000.000000,FluidKernelRadiusMultiplier=1.200000,FluidMotionLimitMultiplier=3.600000,FluidCollisionDistanceMultiplier=0.120000,FluidPacketSizeMultiplier=FPSM_16,FluidStiffness=20.000000,FluidViscosity=6.000000,FluidStaticCollisionRestitution=0.500000,FluidStaticCollisionAdhesion=0.050000,FluidDynamicCollisionRestitution=0.500000,FluidDynamicCollisionAdhesion=0.500000,FluidCollisionResponseCoefficient=0.200000,FluidSimulationMethod=FSM_NO_PARTICLE_INTERACTION,bFluidStaticCollision=True,FluidForceScale=1.000000,FluidEmitterType=FET_CONSTANT_PRESSURE,FluidEmitterMaxParticles=1000,FluidEmitterDimensionX=12.500000,FluidEmitterDimensionY=12.500000,FluidEmitterFluidVelocityMagnitude=50.000000,FluidEmitterRate=100.000000,FluidEmitterParticleLifetime=5.000000,FluidEmitterRepulsionCoefficient=1.000000) Name="Default__ParticleModuleTypeDataNxFluid" ObjectArchetype=ParticleModuleTypeDataBase'Engine.Default__ParticleModuleTypeDataBase' } |
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