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/** * ParticleModuleUberLTISIVCLILIRSSBLIRR * * Uber-module replacing the following classes: * LT - Lifetime * IS - Initial Size * IV - Initial Velocity * CL - Color over Life * IL - Initial Location * IR - Initial Rotation * SSBL - Scale Size By Life * IRR - Initial Rotation Rate * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleUberLTISIVCLILIRSSBLIRR extends ParticleModuleUberBase native(Particle) editinlinenew collapsecategories hidecategories(Object); //------------------------------------------------------------------------------------------------ // Members //------------------------------------------------------------------------------------------------ /** Lifetime - Gives the lifetime of the particles */ var(Lifetime) export noclear rawdistributionfloat Lifetime; /** Size - Gives the size of the particles */ var(Size) export noclear rawdistributionvector StartSize; /** StartVelociy - Gives the start velocity of the particles */ var(Velocity) export noclear rawdistributionvector StartVelocity; /** StartRadialVelociy - Gives the start radial velocity of the particles */ var(Velocity) export noclear rawdistributionfloat StartVelocityRadial; /** ColorOverLife - Gives the color to apply to the particles */ var(Color) export noclear rawdistributionvector ColorOverLife; /** AlphaOverLife - Gives the alpha to apply to the particles */ var(Color) export noclear rawdistributionfloat AlphaOverLife; /** StartLocation - Gives the start location of particles */ var(Location) export noclear rawdistributionvector StartLocation; /** StartRotation - Gives the rotation of particles in turns (1 = 360 degrees) */ var(Rotation) export noclear rawdistributionfloat StartRotation; /** SizeLifeMultiplier - Size scale factor */ var(Size) export noclear rawdistributionvector SizeLifeMultiplier; /** MultiplyX - If TRUE, scale along the X size axis */ var(Size) bool SizeMultiplyX; /** MultiplyY - If TRUE, scale along the Y size axis */ var(Size) bool SizeMultiplyY; /** MultiplyZ - If TRUE, scale along the Z size axis */ var(Size) bool SizeMultiplyZ; /** StartRotationRate - Gives the rotation rate of particles in turns per second */ var(Rotation) export noclear rawdistributionfloat StartRotationRate; //------------------------------------------------------------------------------------------------ // C++ Text //------------------------------------------------------------------------------------------------ // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) //------------------------------------------------------------------------------------------------ // Default Properties //------------------------------------------------------------------------------------------------ defaultproperties { Lifetime=(Distribution=DistributionLifetime,Op=2,LookupTableNumElements=2,LookupTableChunkSize=2,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000)) StartSize=(Distribution=DistributionStartSize,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000)) StartVelocity=(Distribution=DistributionStartVelocity,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.000000,10.000000,0.000000,0.000000,0.000000,0.000000,0.000000,10.000000,0.000000,0.000000,0.000000,0.000000,0.000000,10.000000)) StartVelocityRadial=(Distribution=DistributionStartVelocityRadial,Op=2,LookupTableNumElements=2,LookupTableChunkSize=2,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) ColorOverLife=(Distribution=DistributionColorOverLife,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) AlphaOverLife=(Distribution=DistributionAlphaOverLife,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(255.899994,255.899994,255.899994,255.899994)) StartLocation=(Distribution=DistributionStartLocation,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) StartRotation=(Distribution=DistributionStartRotation,Op=2,LookupTableNumElements=2,LookupTableChunkSize=2,LookupTable=(0.000000,1.000000,0.000000,1.000000,0.000000,1.000000)) SizeLifeMultiplier=(Distribution=DistributionLifeMultiplier,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000)) SizeMultiplyX=True SizeMultiplyY=True SizeMultiplyZ=True StartRotationRate=(Distribution=DistributionStartRotationRate,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000)) RequiredModules(0)="ParticleModuleLifetime" RequiredModules(1)="ParticleModuleSize" RequiredModules(2)="ParticleModuleVelocity" RequiredModules(3)="ParticleModuleColorOverLife" RequiredModules(4)="ParticleModuleLocation" RequiredModules(5)="ParticleModuleRotation" RequiredModules(6)="ParticleModuleSizeMultiplyLife" RequiredModules(7)="ParticleModuleRotationRate" bSpawnModule=True bUpdateModule=True Name="Default__ParticleModuleUberLTISIVCLILIRSSBLIRR" ObjectArchetype=ParticleModuleUberBase'Engine.Default__ParticleModuleUberBase' } |
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