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Engine.RB_ConstraintActorSpawnable


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/**
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */


/** RB_ConstraintActor spawnable during gameplay */
class RB_ConstraintActorSpawnable extends RB_ConstraintActor
	notplaceable;

defaultproperties
{
   Begin Object Class=RB_ConstraintSetup Name=MyConstraintSetup ObjName=MyConstraintSetup Archetype=RB_ConstraintSetup'Engine.Default__RB_ConstraintSetup'
      Name="MyConstraintSetup"
      ObjectArchetype=RB_ConstraintSetup'Engine.Default__RB_ConstraintSetup'
   End Object
   ConstraintSetup=RB_ConstraintSetup'Engine.Default__RB_ConstraintActorSpawnable:MyConstraintSetup'
   Begin Object Class=RB_ConstraintInstance Name=MyConstraintInstance ObjName=MyConstraintInstance Archetype=RB_ConstraintInstance'Engine.Default__RB_ConstraintActor:MyConstraintInstance'
      ObjectArchetype=RB_ConstraintInstance'Engine.Default__RB_ConstraintActor:MyConstraintInstance'
   End Object
   ConstraintInstance=RB_ConstraintInstance'Engine.Default__RB_ConstraintActorSpawnable:MyConstraintInstance'
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__RB_ConstraintActor:Sprite'
      ObjectArchetype=SpriteComponent'Engine.Default__RB_ConstraintActor:Sprite'
   End Object
   Components(0)=Sprite
   Begin Object Class=RB_ConstraintDrawComponent Name=MyConDrawComponent ObjName=MyConDrawComponent Archetype=RB_ConstraintDrawComponent'Engine.Default__RB_ConstraintActor:MyConDrawComponent'
      ObjectArchetype=RB_ConstraintDrawComponent'Engine.Default__RB_ConstraintActor:MyConDrawComponent'
   End Object
   Components(1)=MyConDrawComponent
   bNoDelete=False
   Name="Default__RB_ConstraintActorSpawnable"
   ObjectArchetype=RB_ConstraintActor'Engine.Default__RB_ConstraintActor'
}

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Class file time: tr 31-1-2018 17:18:32.000 - Creation time: sk 18-3-2018 10:01:12.146 - Created with UnCodeX