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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class RB_ConstraintDrawComponent extends PrimitiveComponent native(Physics); // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) var() MaterialInterface LimitMaterial; defaultproperties { Name="Default__RB_ConstraintDrawComponent" ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent' } |
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