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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class RB_SkelJointSetup extends RB_ConstraintSetup native(Physics); defaultproperties { bSwingLimited=True bTwistLimited=True Swing1LimitAngle=45.000000 Swing2LimitAngle=45.000000 TwistLimitAngle=15.000000 Name="Default__RB_SkelJointSetup" ObjectArchetype=RB_ConstraintSetup'Engine.Default__RB_ConstraintSetup' } |
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