Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.ReachSpec


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
00077
00078
00079
00080
00081
00082
00083
00084
00085
00086
00087
00088
00089
00090
00091
00092
00093
00094
00095
00096
00097
00098
00099
00100
00101
00102
00103
00104
00105
00106
00107
00108
00109
00110
00111
00112
00113
00114
00115
00116
00117
00118
00119
00120
00121
//=============================================================================
// ReachSpec.
//
// A Reachspec describes the reachability requirements between two NavigationPoints
//
// Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
//=============================================================================
class ReachSpec extends Object
	native;

const BLOCKEDPATHCOST = 10000000; // any path cost >= this value indicates the path is blocked to the pawn

/** pointer to object in navigation octree */
var native transient const editconst pointer NavOctreeObject{struct FNavigationOctreeObject};

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var	int		Distance;
var Vector	Direction;	// only valid when both start/end are static
var() const editconst NavigationPoint	Start;		// navigationpoint at start of this path
var() const editconst NavReference		End;
var() const editconst int				CollisionRadius;
var() const editconst int				CollisionHeight;
var	int		reachFlags;					// see EReachSpecFlags definition in UnPath.h
var	int		MaxLandingVelocity;
var	byte	bPruned;
var byte	PathColorIndex;				// used to look up pathcolor, set when reachspec is created
/** whether or not this ReachSpec should be added to the navigation octree */
var const editconst bool bAddToNavigationOctree;
/** If true, pawns moving along this path can cut corners transitioning between this reachspec and adjacent reachspecs */
var bool bCanCutCorners;
/** whether AI should check for dynamic obstructions (Actors with bBlocksNavigation=true) when traversing this ReachSpec */
var bool bCheckForObstructions;
/** Prune paths should skip trying to prune along these */
var const bool	bSkipPrune;
/** Can always prune against these types of specs (even though class doesn't match) */
var const array< class<ReachSpec> > PruneSpecList;

/** Name of path size to use for forced reach spec */
var Name	ForcedPathSizeName;


/** Actor that is blocking this ReachSpec, making it temporarily unusable */
var Actor BlockedBy;

/** CostFor()
Returns the "cost" in unreal units
for Pawn P to travel from the start to the end of this reachspec
*/
native final noexport function int CostFor(Pawn P);

function bool IsBlockedFor(Pawn P)
{
	return (CostFor(P) >= BLOCKEDPATHCOST);
}

defaultproperties
{
   bAddToNavigationOctree=True
   bCanCutCorners=True
   bCheckForObstructions=True
   ForcedPathSizeName="Common"
   Name="Default__ReachSpec"
   ObjectArchetype=Object'Core.Default__Object'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:17:52.000 - Creation time: sk 18-3-2018 10:01:12.303 - Created with UnCodeX