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Engine.SeqEvent_ConstraintBroken


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/**
 * Event which is activated by the physics system when a joint is broken.
 * Originator: the actor that owns the join which was broken
 * Instigator: the Actor that owns the joint which was broken.
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SeqEvent_ConstraintBroken extends SequenceEvent
	native(Sequence);

defaultproperties
{
   bPlayerOnly=False
   ObjName="Constraint Broken"
   ObjCategory="Physics"
   Name="Default__SeqEvent_ConstraintBroken"
   ObjectArchetype=SequenceEvent'Engine.Default__SequenceEvent'
}

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Class file time: tr 31-1-2018 17:18:08.000 - Creation time: sk 18-3-2018 10:01:13.333 - Created with UnCodeX