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/** * Closes a scene. If no scene is specified and bAutoTargetOwner is true for this action, closes the owner scene. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIAction_CloseScene extends UIAction_Scene native(inherit); // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { bAutoTargetOwner=True ObjName="Close Scene" Name="Default__UIAction_CloseScene" ObjectArchetype=UIAction_Scene'Engine.Default__UIAction_Scene' } |
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