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Engine.UIAction_SaveProfileSettings


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

/**
 * This action joins an online game based upon the search object that
 * is bound to the UI list
 */
class UIAction_SaveProfileSettings extends UIAction
	native(inherit);

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/** Whether or not the latent op has finished. */
var bool	bIsDone;

/** Whether or not the profile was written to. */
var bool	bWroteProfile;

/** Registers the profile write delegate. */
event RegisterDelegate()
{
	local OnlineSubsystem OnlineSub;
	local OnlinePlayerInterface PlayerInt;
	local int ControllerId;

	OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
	if (OnlineSub != None)
	{
		PlayerInt = OnlineSub.PlayerInterface;
		if (PlayerInt != None)
		{
			bIsDone = false;
			ControllerId = class'UIInteraction'.static.GetPlayerControllerId(PlayerIndex);
			if ( ControllerId != INDEX_NONE )
			{
				PlayerInt.AddWriteProfileSettingsCompleteDelegate(ControllerId,OnProfileWriteComplete);
			}
		}
	}
}

/** Clears the profile write complete delegate. */
event ClearDelegate()
{
	local OnlineSubsystem OnlineSub;
	local OnlinePlayerInterface PlayerInt;
	local int ControllerId;

	OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
	if (OnlineSub != None)
	{
		PlayerInt = OnlineSub.PlayerInterface;
		if (PlayerInt != None)
		{
			ControllerId = class'UIInteraction'.static.GetPlayerControllerId(PlayerIndex);
			if ( ControllerId != INDEX_NONE )
			{
				// Unregister our callbacks
				PlayerInt.ClearWriteProfileSettingsCompleteDelegate(ControllerId,OnProfileWriteComplete);
			}
		}
	}
}

/**
 * Sets the bIsDone flag to true so we unblock kismet.
 */
function OnProfileWriteComplete(bool bWasSuccessful)
{
	ClearDelegate();
	bWroteProfile = bWasSuccessful;
	bIsDone = true;
}

defaultproperties
{
   bAutoTargetOwner=True
   bLatentExecution=True
   bAutoActivateOutputLinks=False
   OutputLinks(0)=(LinkDesc="Failure")
   OutputLinks(1)=(LinkDesc="Success")
   ObjName="Save Profile Settings"
   ObjCategory="Online"
   Name="Default__UIAction_SaveProfileSettings"
   ObjectArchetype=UIAction'Engine.Default__UIAction'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:16.304 - Created with UnCodeX