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Engine.UIDataStore_Settings


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/**
 * Base class for all settings data stores.  Settings data stores provide the UI with access to the game-specific or
 * global configurable settings. A settings data store may expose such data as a gametype's configured MaxPlayers, GoalScore,
 * etc, or user-specific data such as the the user's configured button layout. Settings data stores are also responsible
 * for publishing user selections to the appropriate persistent location so that these values are used by the gameplay code when the
 * game is played
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UIDataStore_Settings extends UIDataStore
	native(inherit)
	config(Game)
	abstract;

defaultproperties
{
   Tag="Settings"
   Name="Default__UIDataStore_Settings"
   ObjectArchetype=UIDataStore'Engine.Default__UIDataStore'
}

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Class file time: tr 31-1-2018 17:18:10.000 - Creation time: sk 18-3-2018 10:01:16.991 - Created with UnCodeX