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Engine.UIEvent_ValueChanged


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/**
 * Base class for events which are activated when some widget that contains data changes the value of that data
 * (checkboxes, editboxes, lists, etc.)
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 *
 * @note: native because C++ code activates this event
 */
class UIEvent_ValueChanged extends UIEvent
	native(inherit)
	abstract;

defaultproperties
{
   ObjName="Value Changed"
   ObjCategory="Value Changed"
   Name="Default__UIEvent_ValueChanged"
   ObjectArchetype=UIEvent'Engine.Default__UIEvent'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:17.280 - Created with UnCodeX