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/** * A special button used as the marker in the UIScrollbar class. It processes input axis events while in the pressed state and * sends notifications to the owning scrollbar widget. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved */ class UIScrollbarMarkerButton extends UIScrollbarButton native(inherit) notplaceable; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) /* == Delegates == */ /** * Called when the user presses the button and draggs it with a mouse * @param Sender the button that is submitting the event * @param PlayerIndex the index of the player that generated the call to this method; used as the PlayerIndex when activating * UIEvents; if not specified, the value of GetBestPlayerIndex() is used instead. */ delegate OnButtonDragged( UIScrollbarMarkerButton Sender, int PlayerIndex ); defaultproperties { Begin Object Class=UIComp_DrawImage Name=BackgroundImageTemplate ObjName=BackgroundImageTemplate Archetype=UIComp_DrawImage'Engine.Default__UIScrollbarButton:BackgroundImageTemplate' StyleResolverTag="MarkerStyle" ObjectArchetype=UIComp_DrawImage'Engine.Default__UIScrollbarButton:BackgroundImageTemplate' End Object BackgroundImageComponent=BackgroundImageTemplate Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'Engine.Default__UIScrollbarButton:WidgetEventComponent' ObjectArchetype=UIComp_Event'Engine.Default__UIScrollbarButton:WidgetEventComponent' End Object EventProvider=WidgetEventComponent Name="Default__UIScrollbarMarkerButton" ObjectArchetype=UIScrollbarButton'Engine.Default__UIScrollbarButton' } |
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