Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
/** volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTAreaNamingVolume extends Volume hidecategories(Volume) placeable; defaultproperties { Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__Volume:BrushComponent0' ObjectArchetype=BrushComponent'Engine.Default__Volume:BrushComponent0' End Object BrushComponent=BrushComponent0 Components(0)=BrushComponent0 CollisionComponent=BrushComponent0 CollisionType=COLLIDE_CustomDefault Name="Default__UTAreaNamingVolume" ObjectArchetype=Volume'Engine.Default__Volume' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |