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UTGame.UTDecalManager


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/**
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UTDecalManager extends DecalManager;

function bool CanSpawnDecals()
{
	return (!class'Engine'.static.IsSplitScreen() && Super.CanSpawnDecals());
}

defaultproperties
{
   Begin Object Class=DecalComponent Name=BaseDecal ObjName=BaseDecal Archetype=DecalComponent'Engine.Default__DecalManager:BaseDecal'
      ObjectArchetype=DecalComponent'Engine.Default__DecalManager:BaseDecal'
   End Object
   DecalTemplate=BaseDecal
   Name="Default__UTDecalManager"
   ObjectArchetype=DecalManager'Engine.Default__DecalManager'
}

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Class file time: tr 31-1-2018 17:18:42.000 - Creation time: sk 18-3-2018 10:01:19.537 - Created with UnCodeX