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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_Drowned extends UTDamageType abstract; defaultproperties { bOverrideHitEffectColor=True HitEffectColor=(R=-1.000000,G=-1.000000,B=2.000000,A=1.000000) DeathString="`o forgot to come up for air." FemaleSuicide="`o forgot to come up for air." MaleSuicide="`o forgot to come up for air." bArmorStops=False bLocationalHit=False bCausesBlood=False Name="Default__UTDmgType_Drowned" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
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