| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGame.UTDmgType_Drowned
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Defaultproperties |
|---|
defaultproperties
{
bOverrideHitEffectColor=True
HitEffectColor=(R=-1.000000,G=-1.000000,B=2.000000,A=1.000000)
DeathString="`o forgot to come up for air."
FemaleSuicide="`o forgot to come up for air."
MaleSuicide="`o forgot to come up for air."
bArmorStops=False
bLocationalHit=False
bCausesBlood=False
Name="Default__UTDmgType_Drowned"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||