Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 |
/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_LinkPlasma extends UTDamageType abstract; defaultproperties { DamageBodyMatColor=(R=50.000000,G=50.000000,B=50.000000,A=1.000000) DamageOverlayTime=0.500000 DeathOverlayTime=1.000000 DamageWeaponClass=Class'UTGame.UTWeap_LinkGun' NodeDamageScaling=0.800000 KillStatsName="KILLS_LINKGUN" DeathStatsName="DEATHS_LINKGUN" SuicideStatsName="SUICIDES_LINKGUN" DeathString="`o was served an extra helping of `k's plasma." FemaleSuicide="`o fried herself with her own plasma blast." MaleSuicide="`o fried himself with his own plasma blast." VehicleDamageScaling=0.600000 VehicleMomentumScaling=0.250000 Name="Default__UTDmgType_LinkPlasma" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |