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/** * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_NodeDestruction extends UTDamageType abstract; defaultproperties { bKRadialImpulse=True KDamageImpulse=8000.000000 KImpulseRadius=500.000000 Name="Default__UTDmgType_NodeDestruction" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
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