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UTGame.UTGib_RobotHand


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/**
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTGib_RobotHand extends UTGib_Robot;

defaultproperties
{
   Begin Object Class=DynamicLightEnvironmentComponent Name=GibLightEnvironmentComp ObjName=GibLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Robot:GibLightEnvironmentComp'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Robot:GibLightEnvironmentComp'
   End Object
   GibLightEnvironment=GibLightEnvironmentComp
   GibMeshesData(0)=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Gib_Corrupt_Part08',DrawScale=1.000000)
   Components(0)=GibLightEnvironmentComp
   Name="Default__UTGib_RobotHand"
   ObjectArchetype=UTGib_Robot'UTGame.Default__UTGib_Robot'
}

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Class file time: tr 31-1-2018 17:18:44.000 - Creation time: sk 18-3-2018 10:01:21.344 - Created with UnCodeX