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UTGame.UTMutator_SlowTimeKills


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// Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
class UTMutator_SlowTimeKills extends UTMutator;

var class<GameRules> GRClass;

function bool MutatorIsAllowed()
{
	return (WorldInfo.NetMode == NM_Standalone);
}

function InitMutator(string Options, out string ErrorMessage)
{
	WorldInfo.Game.AddGameRules(GRClass);

	Super.InitMutator(Options, ErrorMessage);
}

defaultproperties
{
   GRClass=Class'UTGame.UTGameRules_SlowTimeKills'
   GroupNames(0)="GAMESPEED"
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
   End Object
   Components(0)=Sprite
   Name="Default__UTMutator_SlowTimeKills"
   ObjectArchetype=UTMutator'UTGame.Default__UTMutator'
}

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Class file time: tr 31-1-2018 17:18:40.000 - Creation time: sk 18-3-2018 10:01:22.925 - Created with UnCodeX