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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTProj_ScorpionGlob_Base extends UTProjectile abstract native; /** Used in TickSpecial() manta seeking code */ var float LastTraceTime; var pawn SeekTarget; var float SeekRangeSq; /** Acceleration while homing in on hover vehicle */ var float SeekAccel; /** used to notify AI of bio on the ground */ var UTAvoidMarker FearSpot; // (cpptext) // (cpptext) // (cpptext) // (cpptext) replication { if ( bNetDirty ) SeekTarget; } simulated event Destroyed() { Super.Destroyed(); if (FearSpot != None) { FearSpot.Destroy(); } } simulated function Shutdown() { super.ShutDown(); if (FearSpot != None) { FearSpot.Destroy(); } } simulated event PhysicsVolumeChange(PhysicsVolume NewVolume) { if ( PhysicsVolume.bWaterVolume && !NewVolume.bWaterVolume ) { SetTimer(5.0, false, 'Explode'); Buoyancy = 0.5 * (Buoyancy + 1.08); // spawn marker so AI can avoid if (FearSpot == None && WorldInfo.Game != None && WorldInfo.Game.NumBots > 0) { FearSpot = Spawn(class'UTAvoidMarker'); } } } /** * Explode this glob */ simulated function Explode(Vector HitLocation, vector HitNormal) { super.Explode(HitLocation, HitNormal); if (FearSpot != None) { FearSpot.Destroy(); } } defaultproperties { SeekRangeSq=250000.000000 SeekAccel=6000.000000 ExplosionDecal=MaterialInstanceTimeVarying'WP_RocketLauncher.Decals.MITV_WP_RocketLauncher_Impact_Decal01' DecalWidth=128.000000 DecalHeight=128.000000 MaxEffectDistance=7000.000000 CheckRadius=36.000000 ExplosionLightClass=Class'UTGame.UTRocketExplosionLight' Buoyancy=1.500000 Speed=4000.000000 MaxSpeed=4000.000000 Damage=80.000000 DamageRadius=220.000000 MomentumTransfer=40000.000000 Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder Physics=PHYS_Falling bNetTemporary=False LifeSpan=1.600000 CollisionComponent=CollisionCylinder Name="Default__UTProj_ScorpionGlob_Base" ObjectArchetype=UTProjectile'UTGame.Default__UTProjectile' } |
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