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UTGame.UTSkelControl_HoverboardSuspension


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/**
 *	Controller used by hoverboard for moving lower part in response to wheel movements.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTSkelControl_HoverboardSuspension extends SkelControlSingleBone
	hidecategories(Translation,Rotation)
	native(Animation);



// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var()	float	TransIgnore;
var()	float	TransScale;
var()	float	TransOffset;
var()	float	MaxTrans;
var()	float	MinTrans;
var()	float	RotScale;
var()	float	MaxRot;
var()	float	MaxRotRate;
var		float	CurrentRot;

defaultproperties
{
   MaxRotRate=0.500000
   bApplyTranslation=True
   bAddTranslation=True
   bApplyRotation=True
   bAddRotation=True
   BoneTranslationSpace=BCS_BoneSpace
   BoneRotationSpace=BCS_BoneSpace
   Name="Default__UTSkelControl_HoverboardSuspension"
   ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone'
}

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Class file time: tr 31-1-2018 17:18:24.000 - Creation time: sk 18-3-2018 10:01:25.266 - Created with UnCodeX