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/** * Provides a possible key binding for the game. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTUIDataProvider_KeyBinding extends UTUIResourceDataProvider native(UI) PerObjectConfig; /** Friendly displayable name to the player. */ var config localized string FriendlyName; /** Command to bind the key to. */ var config string Command; /** Whether this bind must be bound to leave the screen or not. */ var config bool bIsCrucialBind; defaultproperties { Name="Default__UTUIDataProvider_KeyBinding" ObjectArchetype=UTUIResourceDataProvider'UTGame.Default__UTUIResourceDataProvider' } |
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