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UTGame.UTUIDataProvider_KeyBinding

Extends
UTUIResourceDataProvider
Modifiers
native ( UI ) PerObjectConfig

Provides a possible key binding for the game. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIDataProvider
      |   
      +-- Engine.UIPropertyDataProvider
         |   
         +-- Engine.UIResourceDataProvider
            |   
            +-- UTGame.UTUIResourceDataProvider
               |   
               +-- UTGame.UTUIDataProvider_KeyBinding

Variables Summary
boolbIsCrucialBind
stringCommand
stringFriendlyName
Inherited Variables from UTGame.UTUIResourceDataProvider
bRemoveOn360, bRemoveOnPC, bRemoveOnPS3, bSearchAllInis, IniName

Functions Summary
Inherited Functions from UTGame.UTUIResourceDataProvider
IsFiltered
Inherited Functions from Engine.UIResourceDataProvider
IsProviderDisabled


Variables Detail

bIsCrucialBind Source code

var config bool bIsCrucialBind;
Whether this bind must be bound to leave the screen or not.

Command Source code

var config string Command;
Command to bind the key to.

FriendlyName Source code

var config localized string FriendlyName;
Friendly displayable name to the player.


Defaultproperties

defaultproperties
{
   Name="Default__UTUIDataProvider_KeyBinding"
   ObjectArchetype=UTUIResourceDataProvider'UTGame.Default__UTUIResourceDataProvider'
}

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Creation time: sk 18-3-2018 10:00:58.233 - Created with UnCodeX