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Base class for data providers which provide data for static game resources. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.UIDataProvider
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+-- Engine.UIPropertyDataProvider
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+-- Engine.UIResourceDataProvider
UIGameInfoSummary, UTUIResourceDataProvider
| Variables Summary |
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| Inherited Variables from Engine.UIPropertyDataProvider |
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| ComplexPropertyTypes |
| Inherited Variables from Engine.UIDataProvider |
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| ProviderChangedNotifies, WriteAccessType |
| Enumerations Summary |
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| Inherited Enumerations from Engine.UIDataProvider |
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| EProviderAccessType |
| Structures Summary |
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| Inherited Structures from Engine.UIDataProvider |
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| UIDataProviderField |
| Functions Summary | ||
|---|---|---|
![]() | bool | IsProviderDisabled () |
| Inherited Functions from Engine.UIPropertyDataProvider |
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| GetCustomPropertyValue |
| Functions Detail |
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IsProviderDisabled Source codeAllows a resource data provider instance to indicate that it should be unselectable in subscribed lists
@return FALSE to indicate that list elements which represent this data provider should be considered unselectable or otherwise disabled (though it will still appear in the list).
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__UIResourceDataProvider"
ObjectArchetype=UIPropertyDataProvider'Engine.Default__UIPropertyDataProvider'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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