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/** * Provides data for a UT3 weapon. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTUIDataProvider_Weapon extends UTUIResourceDataProvider PerObjectConfig native(UI); /** The weapon class path */ var config string ClassName; /** class path to this weapon's preferred ammo class * this is primarily used by weapon replacement mutators to get the ammo types to replace from/to */ var config string AmmoClassPath; /** optional flags separated by pipes | that can be parsed by the UI as arbitrary options (for example, to exclude weapons from some menus, etc) */ var config string Flags; /** Friendly name for the weapon */ var config localized string FriendlyName; /** Description for the weapon */ var config localized string Description; /** String reference to the 3rd person mesh for this weapon. This mesh is used in the UI. */ var config string MeshReference; defaultproperties { bSearchAllInis=True Name="Default__UTUIDataProvider_Weapon" ObjectArchetype=UTUIResourceDataProvider'UTGame.Default__UTUIResourceDataProvider' } |
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