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UTGame.UTUIDataProvider_Weapon

Extends
UTUIResourceDataProvider
Modifiers
PerObjectConfig native ( UI )

Provides data for a UT3 weapon. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIDataProvider
      |   
      +-- Engine.UIPropertyDataProvider
         |   
         +-- Engine.UIResourceDataProvider
            |   
            +-- UTGame.UTUIResourceDataProvider
               |   
               +-- UTGame.UTUIDataProvider_Weapon

Variables Summary
stringAmmoClassPath
stringClassName
stringDescription
stringFlags
stringFriendlyName
stringMeshReference
Inherited Variables from UTGame.UTUIResourceDataProvider
bRemoveOn360, bRemoveOnPC, bRemoveOnPS3, bSearchAllInis, IniName

Functions Summary
Inherited Functions from UTGame.UTUIResourceDataProvider
IsFiltered
Inherited Functions from Engine.UIResourceDataProvider
IsProviderDisabled


Variables Detail

AmmoClassPath Source code

var config string AmmoClassPath;
class path to this weapon's preferred ammo class this is primarily used by weapon replacement mutators to get the ammo types to replace from/to

ClassName Source code

var config string ClassName;
The weapon class path

Description Source code

var config localized string Description;
Description for the weapon

Flags Source code

var config string Flags;
optional flags separated by pipes | that can be parsed by the UI as arbitrary options (for example, to exclude weapons from some menus, etc)

FriendlyName Source code

var config localized string FriendlyName;
Friendly name for the weapon

MeshReference Source code

var config string MeshReference;
String reference to the 3rd person mesh for this weapon. This mesh is used in the UI.


Defaultproperties

defaultproperties
{
   bSearchAllInis=True
   Name="Default__UTUIDataProvider_Weapon"
   ObjectArchetype=UTUIResourceDataProvider'UTGame.Default__UTUIResourceDataProvider'
}

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Creation time: sk 18-3-2018 10:00:58.416 - Created with UnCodeX