Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 |
/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTUIScene_Campaign extends UTUIScene native(UI) abstract; defaultproperties { bPauseGameWhileActive=False Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIScene:SceneEventComponent' ObjectArchetype=UIComp_Event'UTGame.Default__UTUIScene:SceneEventComponent' End Object EventProvider=SceneEventComponent Name="Default__UTUIScene_Campaign" ObjectArchetype=UTUIScene'UTGame.Default__UTUIScene' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |