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/** * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTProj_DarkWalkerBolt extends UTProjectile; defaultproperties { ProjFlightTemplate=ParticleSystem'VH_DarkWalker.Effects.P_VH_Darkwalker_Secondary_Projectile' ProjExplosionTemplate=ParticleSystem'VH_DarkWalker.Effects.P_VH_Darkwalker_Secondary_Impact' AccelRate=20000.000000 CheckRadius=40.000000 Speed=4000.000000 MaxSpeed=10000.000000 Damage=40.000000 MomentumTransfer=4000.000000 MyDamageType=Class'UTGameContent.UTDmgType_DarkWalkerBolt' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder LifeSpan=1.600000 DrawScale=1.200000 CollisionComponent=CollisionCylinder Name="Default__UTProj_DarkWalkerBolt" ObjectArchetype=UTProjectile'UTGame.Default__UTProjectile' } |
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