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Legend.LegendAssetComponent


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//=============================================================================
// LegendAssetComponent.uc
// $Author: Aleiby $
// $Date: 12/19/01 9:15p $
// $Revision: 1 $
//=============================================================================

class LegendAssetComponent extends LegendObjectComponent 
	abstract;

// game types which are valid for asset
enum EGameType
{
	GT_All,			// all game types
	GT_SP,			// singleplayer
	GT_MP,			// multiplayer
	GT_MP1,			// special multiplayer type (e.g. CTF etc.)
	GT_MP2,			// special multiplayer type (e.g. CTF etc.)
	GT_MP3,			// special multiplayer type (e.g. CTF etc.)
	GT_MP4,			// special multiplayer type (e.g. CTF etc.)
	GT_MP5,			// special multiplayer type (e.g. CTF etc.)
	GT_None,
};

defaultproperties
{
}

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Class file time: sk 3-1-2016 10:38:40.000 - Creation time: sk 3-1-2016 10:48:40.228 - Created with UnCodeX