Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Object +-- Actor | +-- ActorRotator | +-- AntiPortalActor | +-- Brush | | +-- Volume | | +-- BlockingVolume | | | +-- BlockingVolumeNPC | | +-- CoverVolume | | +-- PhysicsVolume | | | +-- DefaultPhysicsVolume | | | +-- LadderVolume | | | +-- WaterVolume | | +-- TriggerVolume | +-- Controller | | +-- LicenseeController | | +-- AIController | | | +-- U2NPCController | | | +-- ControllerProxy | | | +-- StationaryPawnController | | | | +-- StationaryPawnControllerDefensive | | | | +-- StationaryPawnControllerOffensive | | | | +-- ProximitySensorController | | | | +-- AutoTurretController | | | +-- U2NPCControllerScriptable | | | +-- LevelMasterController | | | +-- U2NPCControllerShared | | | +-- U2NPCControllerBase | | | | +-- AtlantisController | | | | +-- U2DrakkBossUpperController | | | | +-- U2DrakkDroidController | | | | +-- U2KillerSproutController | | | | +-- U2NPCControllerBasic | | | | | +-- SkaarjController | | | | | | +-- SkaarjHeavyController | | | | | +-- U2AraknidController | | | | | | +-- U2AraknidControllerHatched | | | | | | +-- U2AraknidControllerHeavy | | | | | +-- U2DrakkBossController | | | | | +-- U2NPCControllerAdvanced | | | | | | +-- U2NPCControllerBot | | | | | +-- U2RammerController | | | | | +-- U2ToscController | | | | +-- U2SporeController | | | +-- U2NPCControllerBaseOld | | | +-- AtlantisControllerOld | | | +-- U2NPCControllerAdvancedOld | | | +-- U2NPCControllerBotOld | | | +-- U2NPCControllerBotSP | | +-- PlayerController | | +-- Admin | | +-- Camera | | +-- MessagingSpectator | | | +-- DemoRecSpectator | | +-- U2PlayerController | | +-- U2PlayerTestController | | +-- U2PlayerNetTestController | +-- CoverProxy | +-- DamageType | | +-- Crushed | | +-- DamageTypeImpact | | +-- DamageTypeImpl | | | +-- DamageTypeBiological | | | | +-- DamageTypeAraknidProjectile | | | | +-- DamageTypeBiologicalGas | | | | +-- DamageTypeLeechGun | | | +-- DamageTypeDrowned | | | +-- DamageTypeElectrical | | | | +-- DamageTypeEnergyRifle | | | | +-- DamageTypeLaserRifle | | | | +-- DamageTypeTakkra | | | | +-- DamageTypeTutorialDispersionAlt | | | | +-- DamageTypeTutorialDispersionPrimary | | | +-- DamageTypeEMP | | | +-- DamageTypePhysical | | | | +-- DamageTypeDispersion | | | | +-- DamageTypePhysicalInstant | | | | +-- DamageTypePistol | | | | +-- DamageTypeSingularityCannon | | | | +-- DamageTypeSkaarjProjectile | | | | +-- DamageTypeSniperRifle | | | | +-- DamageTypeTutorialAssaultAlt | | | | +-- DamageTypeTutorialAssaultPrimary | | | +-- DamageTypePsionic | | | +-- DamageTypeStomped | | | +-- DamageTypeThermal | | | +-- DamageTypeThermalExplosiveRound | | | +-- DamageTypeThermalFlaming | | +-- DamageTypeParticle | | +-- Fell | | +-- Gibbed | | +-- Suicided | +-- Decal | | +-- GlassDecal | | +-- GlassFog | | +-- SpotMarker | +-- Decoration | | +-- AnimTest | | +-- ScaledSprite | | +-- U2CTFFlag | | | +-- BlueFlag | | | +-- RedFlag | | +-- U2Decoration | | | +-- Acheron | | | +-- ArtifactSpeed | | | +-- AtlantisDropship | | | +-- AtlantisDropshipBig | | | +-- AtlantisHI | | | +-- Barrel1 | | | +-- Barrel2 | | | +-- Barrel3 | | | +-- Boulder | | | +-- Boulder1 | | | +-- Boulder2 | | | +-- BreakableItem | | | | +-- BreakableLight | | | | | +-- Flourescent_Light | | | | | +-- LampA | | | | +-- ExplosiveBarrel | | | | +-- ExplosiveCannister | | | | +-- SpiderBaby | | | | +-- ToxicBarrel | | | +-- DrakkSensorArray | | | +-- DrakkSFG | | | +-- Fan2 | | | +-- Gib | | | +-- HiTecCamera | | | +-- HiTecCameraBase | | | +-- HumanAutoCannon | | | +-- HumanDecoration | | | | +-- Keyboard_Mouse | | | | +-- LabStool | | | | +-- TrashcanA | | | | +-- trashcanB | | | +-- HumanPDS | | | +-- HumanSensorArray | | | +-- LightBox | | | +-- LightBox2 | | | +-- PipeA | | | +-- PipeB | | | +-- PipeBend | | | +-- PipeC | | | +-- PipeD | | | +-- PipeE | | | +-- PipeF | | | +-- PipeG | | | +-- SeaWeed | | | +-- shbarrel1 | | | +-- ShianFighter01 | | | +-- SpaceChair | | | +-- StriderMedicalStation | | | +-- StriderSensorArray | | | +-- StriderSFG | | | +-- TubeLight | | | +-- TubeLight2 | | | +-- TwoTriangles | | | +-- U2Cube | | | +-- U2Cylinder | | | +-- U2Diamond | | | +-- U2M7 | | | | +-- ShBarrel01 | | | | +-- ShFighter01 | | | | +-- shlight01 | | | +-- U2Pyramid | | | +-- U2Sphere | | | +-- U2Spring | | | +-- WireBaseA | | | +-- WireBaseB | | | +-- WireBaseC | | | +-- WireBaseD | | | +-- WireLong | | | +-- WireShort | | | +-- WireSkewed | | +-- u2m1 | | | +-- coffeeincup | | | +-- coffeemtcup | | | +-- Flourescent_Light_Broken | | | +-- medarma | | | +-- medarmb | | | +-- medarmc | | | +-- MedicalJar | | | | +-- jara | | | | +-- jarb | | | | +-- jarc | | | | +-- jard | | | | +-- jare | | | | +-- jarf | | | | +-- jarg | | | | +-- jarh | | | +-- PDA | | | | +-- PDA_Scripted | | | +-- urinal | | +-- watertube | +-- Dialog | | +-- DialogController | | | +-- DialogControllerDefault | | | +-- DialogControllerPlayer | | +-- DialogEngine | | +-- DialogNode | | | +-- DialogTree | | +-- DialogSession | +-- DialogProxy | +-- Effects | | +-- BubbleSpawner | | +-- explosionSkaarjHeavy | | +-- explosionSkaarjLight | | +-- explosionSkaarjMedium | | +-- Fragment | | | +-- U2Fragment | | | +-- GlassFragmentA | | | +-- GlassFragmentB | | | +-- GlassFragmentC | | | +-- RubbleChunk | | | +-- VaseFragment | | | +-- WoodChunk | | +-- Lightning | | +-- Line3D | | +-- LineDot | | | +-- LineDot2 | | | +-- LineDot3 | | +-- MoverController | | +-- RainCyd | | +-- RandomLightning | | +-- RL_Explosion | | | +-- RL_ExplosionAlt | | +-- Tracer | | | +-- AR_Tracer | | | +-- DP_Tracer | | | +-- DP_TracerAlt | | | +-- P_Tracer | | | +-- P_TracerAlt | | | +-- SR_Tracer | | +-- TracerSeg | | | +-- LineStreakSegment | | | +-- LineStreakSegmentVert | | | +-- PathStreakSegment | | | +-- LineStreakSegment004 | | | +-- LineStreakSegment008 | | | +-- LineStreakSegment016 | | | +-- LineStreakSegment032 | | | +-- LineStreakSegment064 | | | +-- LineStreakSegment128 | | | +-- LineStreakSegment255 | | | +-- LineStreakSegment510 | | | +-- LineStreakSegmentVert004 | | | +-- LineStreakSegmentVert008 | | | +-- LineStreakSegmentVert016 | | | +-- LineStreakSegmentVert032 | | | +-- LineStreakSegmentVert064 | | | +-- LineStreakSegmentVert128 | | | +-- LineStreakSegmentVert255 | | | +-- LineStreakSegmentVert510 | | +-- TracerStreak | | | +-- LineStreak | | | +-- LineStreakVert | | +-- TriggeredViewFog | | +-- U2AnimSpriteEffect | | | +-- U2SpriteSmokePuff | | +-- U2Bubble | | +-- U2BubbleA | | +-- U2BubbleTrail | | +-- U2DrakkBossExplosion | | +-- U2Respawn | | +-- U2RingExplosion | | | +-- U2WaterRing | | +-- U2Splash | | +-- U2TeleportEffect | | +-- VariableRotatorEffect | +-- ElectricGenerator | | +-- GL_EMPEffectB | +-- Emitter | +-- EnergySource | +-- FlameDamager | +-- FluidSurfaceOscillator | +-- ForceWallCollider | +-- HallCannon | +-- HUD | | +-- NullHUD | +-- IKTrailer | +-- Info | | +-- AccessControl | | +-- BroadcastHandler | | +-- CameraPoint | | +-- DamageFilter | | | +-- DamageFilterAll | | | +-- DamageFilterAraknid | | | +-- DamageFilterBiological | | | | +-- DamageFilterShian | | | +-- DamageFilterDecoration | | | +-- DamageFilterDefault | | | +-- DamageFilterDeployed | | | +-- DamageFilterDrakk | | | +-- DamageFilterElectrical | | | +-- DamageFilterEMP | | | +-- DamageFilterFlesh | | | +-- DamageFilterFleshTakkra | | | +-- DamageFilterIzarian | | | +-- DamageFilterKai | | | +-- DamageFilterLights | | | +-- DamageFilterPhysical | | | +-- DamageFilterPlayer | | | +-- DamageFilterPowerSuit | | | +-- DamageFilterPsionic | | | +-- DamageFilterSkaarj | | | +-- DamageFilterSpore | | | +-- DamageFilterTakkra | | | +-- DamageFilterThermal | | | +-- DamageFilterTosc | | +-- FluidSurfaceInfo | | +-- GameInfo | | | +-- DialogGameInfo | | | +-- DialogGameInfoLocal | | | +-- U2GameInfo | | | +-- AtlantisGameInfo | | | +-- CutsceneGameInfo | | | +-- IntroGameInfo | | | +-- MissionGameInfo | | | +-- U2DeathMatch | | | | +-- U2TeamGame | | | | +-- U2CTFGame | | | | +-- U2XMPGame | | | +-- U2TutorialGameInfo | | | +-- VaultGameInfo | | +-- GameRules | | | +-- HitSound | | | +-- ShowDamageInfo | | +-- InternetInfo | | | +-- InternetLink | | | +-- TcpLink | | | | +-- WebConnection | | | | +-- WebServer | | | +-- UdpLink | | | +-- UdpBeacon | | | +-- ClientBeaconReceiver | | +-- LocalMessage | | | +-- GameMessage | | +-- MapList | | +-- Mutator | | | +-- U2Mutator | | | +-- Arena | | | | +-- AssaultRifleArena | | | | +-- DispersionArena | | | | +-- EnergyRifleArena | | | | +-- FlamethrowerArena | | | | +-- GrenadeLauncherArena | | | | +-- LaserRifleArena | | | | +-- LeechGunArena | | | | +-- PistolArena | | | | +-- RocketArena | | | | +-- ShotgunArena | | | | +-- SingularityCannonArena | | | | +-- SniperRifleArena | | | | +-- TakkraArena | | | +-- AtlantisMutator | | | +-- NIU2 | | +-- PotentialClimbWatcher | | +-- ReplicationInfo | | | +-- GameReplicationInfo | | | | +-- U2GameReplicationInfo | | | | +-- U2CTFReplicationInfo | | | +-- LevelListReplicationInfo | | | | +-- EngineLevelListInfo | | | | +-- XMPLevelListInfo | | | +-- PlayerReplicationInfo | | | | +-- U2BotReplicationInfo | | | | +-- U2PlayerReplicationInfo | | | +-- TeamInfo | | | +-- U2TeamInfo | | +-- SavedMove | | +-- SceneManager | | +-- ScoreBoard | | +-- StatLog | | | +-- StatLogFile | | +-- TerrainInfo | | +-- TestInfo | | +-- U2BotInfo | | +-- VoicePack | | +-- VolumeTimer | | +-- ZoneInfo | | +-- GravityZoneInfo | | +-- LevelInfo | | +-- SkyZoneInfo | | | +-- U2SkyZoneInfo | | | +-- ParallaxSkyZoneInfo | | +-- U2ZoneInfo | | +-- WarpZoneInfo | +-- Inventory | | +-- Ammunition | | | +-- U2Ammo | | | +-- ammoInvAssaultRifle | | | +-- ammoInvAutoCannon | | | +-- ammoInvDispersion | | | +-- ammoInvEnergyRifle | | | +-- ammoInvFlamethrower | | | +-- ammoInvGrenade | | | | +-- ammoInvGrenadeConcussion | | | | +-- ammoInvGrenadeEMP | | | | +-- ammoInvGrenadeFragment | | | | +-- ammoInvGrenadeIncendiary | | | | +-- ammoInvGrenadeSmoke | | | | +-- ammoInvGrenadeToxic | | | +-- ammoInvLaserRifle | | | +-- ammoInvLeechGun | | | +-- ammoInvPistol | | | +-- ammoInvRocket | | | +-- ammoInvRocketLauncher | | | +-- ammoInvShotgun | | | +-- ammoInvSingularityCannon | | | +-- ammoInvSniperRifle | | | +-- ammoInvTakkra | | | +-- U2XMPAmmo | | | +-- ammoInvAutoTurret | | | +-- ammoInvFieldGenerator | | | +-- ammoInvProximitySensor | | | +-- ammoInvRocketTurret | | +-- FollowCam | | +-- Powerups | | | +-- Armor | | | +-- PowerSuit | | | +-- PowerSuitFemHeavy | | | +-- PowerSuitFemLight | | | +-- PowerSuitFemMedium | | | +-- PowerSuitHeavy | | | | +-- PowerSuitCustom | | | +-- PowerSuitJapHeavy | | | +-- PowerSuitJapLight | | | +-- PowerSuitJapMedium | | | +-- PowerSuitLight | | | +-- PowerSuitMarineHeavy | | | +-- PowerSuitMarineLight | | | +-- PowerSuitMarineMedium | | | +-- PowerSuitMedium | | | | +-- PowerSuitPhoenix | | | +-- PowerSuitSkaarjHeavy | | | +-- PowerSuitSkaarjLight | | | +-- PowerSuitSkaarjMedium | | | +-- U2JumpPack | | +-- SpectatorCamera | | +-- TriggeredCamera | | +-- U2Grapple | | +-- U2Inventory | | | +-- Artifact | | | | +-- ArtifactInvArmor | | | | +-- ArtifactInvHealth | | | | +-- ArtifactInvInvisibility | | | | +-- ArtifactInvLocator | | | | +-- ArtifactInvSpeed | | | | +-- ArtifactInvWeaponDamage | | | +-- PowerUp | | | +-- EnergyPowerUp | | | +-- HealthPowerUp | | | +-- PowerStation | | | +-- EnergyStation | | | +-- HealthStation | | +-- Weapon | | +-- U2Weapon | | +-- U2XMPItem | | | +-- DeployableInventory | | | +-- AutoTurretDeployable | | | +-- EnergyRelayDeployable | | | +-- FieldGeneratorDeployable | | | +-- ProximitySensorDeployable | | | +-- RocketTurretDeployable | | +-- WeaponInvAssaultRifle | | | +-- WeaponInvAssaultRifleSmall | | | +-- WeaponTutorialInvAssaultRifle | | +-- WeaponInvDispersion | | | +-- WeaponInvDispersionSmall | | | +-- WeaponTutorialInvDispersion | | +-- WeaponInvEnergyRifle | | | +-- WeaponInvEnergyRifleEx | | | +-- WeaponInvEnergyRifleInvisible | | +-- WeaponInvFlameThrower | | | +-- PPainter | | +-- WeaponInvGrenadeLauncher | | | +-- WeaponInvGrenadeLauncherSmall | | | +-- WeaponTutorialInvGrenadeLauncher | | +-- WeaponInvLaserRifle | | | +-- WeaponInvLaserRifleGimp | | +-- WeaponInvLeechGun | | +-- WeaponInvPistol | | | +-- WeaponInvMagicPistol | | | +-- WeaponInvPistolSmall | | +-- WeaponInvRocketLauncher | | | +-- WeaponInvRocketLauncherEx | | | +-- WeaponInvRocketLauncherGimp | | | +-- WeaponInvRocketLauncherSmall | | +-- WeaponInvShotgun | | | +-- WeaponInvShotgunSmall | | +-- WeaponInvSingularityCannon | | +-- WeaponInvSniperRifle | | | +-- WeaponInvSniperRifleSmall | | +-- WeaponInvTakkra | | +-- weaponTurretMounted | | +-- weaponInvAutoCannon | | +-- weaponInvRocketCannon | +-- InventoryAttachment | | +-- WeaponAttachment | +-- KActor | | +-- KArt | | | +-- KVehicle | | +-- KConstraint | | | +-- KBSJoint | | | +-- KCarWheelJoint | | | +-- KConeLimit | | | +-- KHinge | | +-- KTire | +-- Keypoint | | +-- ActorFactory | | | +-- PawnFactory | | +-- ActorScaler | | +-- AIScript | | +-- AmbientSound | | | +-- SoundHolder | | +-- AtlantisIconImporter | | +-- AtlantisPostM00Scratchpad | | +-- AtlantisPostM01Scratchpad | | +-- AtlantisPostM99Scratchpad | | +-- BlockAll | | +-- BlockMonsters | | +-- BlockPlayer | | +-- ClipMarker | | +-- CoverPoint | | +-- CoverSpot | | +-- DropSpot | | +-- HoldSpot | | +-- InterpolationPoint | | +-- LookTarget | | +-- PatrolPoint | | | +-- PatrolPointBlue | | | +-- PatrolPointGreen | | | +-- PatrolPointRed | | +-- PolyMarker | | +-- PropertyFlipper | | +-- WayBeacon | +-- LegendActorComponent | | +-- CollectionProxy | | +-- CollisionNotifier | | +-- CollisionProxy | | | +-- CollisionProxyIncoming | | | +-- PowerStationCollisionProxy | | +-- DelayedTrigger | | +-- Fader | | +-- ProximityLightTrigger | | +-- TeleportProxy | +-- Light | | +-- FT_Light | | +-- ProximityLight | | +-- ScriptedLight | | | +-- AR_LightEffect | | | +-- DP_LightEffect | | | +-- ER_EMPExplosion | | | +-- GL_EMPEffect | | | +-- LR_LightEffect | | | +-- P_LightEffect | | | +-- SR_LightEffect | | | +-- S_LightEffect | | +-- Spotlight | | +-- TriggerLight | | +-- U2FlashLightBeam1 | | | +-- U2FlashLightBeam2 | | +-- U2WeaponLight | +-- Line | +-- Mover | | +-- DoorMover | | +-- ElevatorMover | | +-- GlassMover | +-- NavigationPoint | | +-- AlternatePath | | +-- AmbushPoint | | | +-- DefensePoint | | +-- ArtifactSpawnPoint | | +-- BlockedPath | | +-- CableNode | | +-- Door | | +-- FlyNode | | +-- InventorySpot | | +-- Ladder | | | +-- AutoLadder | | +-- LevelLoadingView | | +-- LiftCenter | | | +-- JumpSpot | | +-- LiftExit | | +-- PathNode | | +-- PlayerStart | | +-- ReplicatorSpawnPoint | | +-- ShadowNode | | +-- SpawnPoint | | +-- Teleporter | | | +-- TeleporterWithEffects | | | +-- TriggeredAreaTeleporter | | +-- U2FlagBase | | +-- WarpZoneMarker | +-- NewWind | +-- Note | +-- ParticleColliderDisc | +-- ParticleColliderSphere | +-- ParticleGenerator | | +-- BarbbieHareDesigner | | +-- BreakableGlass | | +-- LineManager | | +-- ParticleAffector | | +-- ParticleBlower | | | +-- GenericExplosionBlower | | | +-- GenericExplosionBlowerSmall | | | +-- RL_Blower | | | +-- RL_Sucker | | | +-- SC_Sucker | | +-- ParticleRadiator | | +-- ParticleSalamander | | +-- ParticleSkeleton | | +-- PulseLineGenerator | | | +-- BendiBeamGenerator | | | +-- ForceWallBeam | | | +-- projectileLaserPulse | | +-- TarpBuilder | +-- ParticleLoader | +-- ParticleRef | +-- ParticleSprayer | +-- Pawn | | +-- LicenseePawn | | | +-- U2Pawn | | | +-- StationaryPawn | | | | +-- DeployedUnit | | | | | +-- EnergyRelay | | | | | +-- FieldGenerator | | | | | | +-- FieldGeneratorAlt | | | | | +-- ProximitySensor | | | | | +-- AutoTurret | | | | | +-- RocketTurret | | | | +-- ForceWall | | | +-- U2PawnBase | | | +-- LevelMaster | | | +-- ProtoBlob | | | +-- U2Bellowfish | | | +-- U2Cockroach | | | +-- U2Cyprid | | | +-- U2Diver | | | +-- U2Hummer | | | +-- U2KillerSprout | | | +-- U2PawnAtlantis | | | | +-- Aida | | | | | +-- AidaAtlantis | | | | +-- CutscenePlayer | | | | | +-- CutscenePlayerAtlantis | | | | +-- Isaak | | | | | +-- IsaakAtlantis | | | | +-- Neban | | | | | +-- NebanAtlantis | | | | +-- Raff | | | | +-- SectorCommander | | | +-- U2PawnBasic | | | | +-- U2AraknidBase | | | | | +-- U2AraknidHeavy | | | | | +-- U2AraknidLight | | | | | | +-- U2AraknidLightHatched | | | | | +-- U2AraknidMedium | | | | +-- U2DrakkBoss | | | | +-- U2DrakkBossUpper | | | | +-- U2DrakkDroid | | | | +-- U2DrakkLight | | | | +-- U2DrakkMedium | | | | +-- U2FlyingSnake | | | | | +-- U2FlyingSnakeCorpse | | | | +-- U2KaiBase | | | | | +-- U2KaiClothed | | | | | +-- U2KaiUnclothed | | | | +-- U2KillerTadpole | | | | +-- U2Mukhogg | | | | | +-- U2MiniMukhogg | | | | +-- U2Parata | | | | | +-- U2MegaParata | | | | +-- U2PawnAdvanced | | | | | +-- TestDB | | | | | +-- TestNPC | | | | | | +-- TestNPCBehavior | | | | | | +-- TestNPCCover | | | | | | +-- TestNPCFlee | | | | | | +-- TestNPCShadows | | | | | | +-- TestNPCStance | | | | | +-- U2Civilian | | | | | | +-- U2CivilianScientist | | | | | | +-- U2ColonistHumanFemaleA | | | | | | +-- U2ColonistHumanMaleA | | | | | +-- U2Izarian | | | | | +-- U2MarineLight | | | | | +-- U2MarineMedium | | | | | +-- U2MercFemLight | | | | | +-- U2MercFemMedium | | | | | +-- U2MercJapLight | | | | | +-- U2MercJapMedium | | | | | +-- U2PawnHeavyHuman | | | | | | +-- U2MarineHeavy | | | | | | +-- U2MercFemHeavy | | | | | | +-- U2MercJapHeavy | | | | | +-- U2Player | | | | | | +-- RaffTrainingBot | | | | | | | +-- RaffTrainingNPC | | | | | | +-- U2PlayerMP | | | | | | | +-- U2PlayerXMP | | | | | | | +-- U2PlayerXMPHeavy | | | | | | | +-- U2PlayerXMPLight | | | | | | | +-- U2PlayerXMPMedium | | | | | | +-- U2PlayerNull | | | | | | +-- U2PlayerSP | | | | | | +-- U2PlayerAtlantis | | | | | | +-- U2PlayerSinker | | | | | | +-- U2PlayerTutorial | | | | | +-- U2SpecialCivilian | | | | +-- U2Rammer | | | | | +-- U2MiniRammer | | | | +-- U2Seagoat | | | | | +-- AtlantisSeagoat | | | | +-- U2SeagoatStowaway | | | | +-- U2ShianWarrior | | | | +-- U2ShianWorker | | | | +-- U2SkaarjBase | | | | | +-- U2SkaarjHeavy | | | | | +-- U2SkaarjLight | | | | | +-- U2SkaarjMedium | | | | +-- U2Snipe | | | | | +-- U2MegaSnipe | | | | | +-- U2SnipeBloody | | | | +-- U2Tosc | | | | +-- U2Uglyfish | | | +-- U2PinwheelFish | | | +-- U2Schoolfish | | | +-- U2Spore | | | +-- U2TargetDrone | | | +-- U2WaterDipper | | +-- PawnProxy | | | +-- PawnProxyPathing | | | +-- PawnProxyTarget | | | +-- PawnProxyZeroSize | | +-- Scout | | +-- Vehicle | +-- Pickup | | +-- Ammo | | | +-- U2AmmoPickup | | | +-- ammoAssaultRifle | | | +-- ammoEnergyRifle | | | +-- ammoFlamethrower | | | +-- ammoGrenade | | | | +-- ammoGrenadeConcussion | | | | +-- ammoGrenadeEMP | | | | +-- ammoGrenadeFragment | | | | +-- ammoGrenadeIncendiary | | | | +-- ammoGrenadeSmoke | | | | +-- ammoGrenadeToxic | | | +-- ammoLaserRifle | | | +-- ammoLeechGun | | | +-- ammoPistol | | | +-- ammoRocketLauncher | | | +-- ammoShotgun | | | +-- ammoSingularityCannon | | | +-- ammoSniperRifle | | | +-- U2FullAmmoPickup | | +-- AmmoPack | | | +-- AmmoPackHeavyPickup | | | +-- AmmoPackLightPickup | | | +-- AmmoPackMediumPickup | | +-- ArmorPickup | | +-- ArtifactPickup | | | +-- ArtifactArmor | | | +-- ArtifactHealth | | | +-- ArtifactInvisibility | | | +-- ArtifactLocator | | | +-- ArtifactSpeed | | | +-- ArtifactWeaponDamage | | +-- PowerSuitPickup | | | +-- PowerSuitHeavyPickup | | | +-- PowerSuitLightPickup | | | +-- PowerSuitMediumPickup | | +-- PowerUpPickup | | | +-- DroppedEnergyPickup | | | +-- EnergyPickup | | | +-- HealthPickup | | | +-- U2JumpPackPickup | | +-- U2FlashLight | | +-- WeaponPickup | | +-- U2WeaponPickup | | | +-- weaponAssaultRifle | | | | +-- weaponTutorialAssaultRifle | | | +-- weaponDispersion | | | | +-- weaponTutorialDispersion | | | +-- weaponEnergyRifle | | | +-- weaponFlameThrower | | | +-- weaponGrenadeLauncher | | | | +-- weaponTutorialGrenadeLauncher | | | +-- weaponLaserRifle | | | +-- weaponLeechGun | | | +-- weaponPistol | | | +-- weaponRocketLauncher | | | | +-- weaponRocketLauncherGimp | | | +-- weaponShotgun | | | +-- weaponSingularityCannon | | | +-- weaponSniperRifle | | | +-- weaponTakkra | | +-- XMPPickup | | +-- AutoTurretPickup | | +-- EnergyRelayPickup | | +-- FieldGeneratorPickup | | +-- ProximitySensorPickup | | +-- RocketTurretPickup | +-- Projectile | | +-- projectileRocketGuide | | +-- U2Projectile | | | +-- projectileAltRocket | | | +-- ProjectileAraknidBase | | | | +-- projectileAraknid | | | | +-- ProjectileAraknidAlt | | | +-- projectileAssaultExplosion | | | | +-- projectileTutorialAssaultExplosion | | | +-- projectileAssaultRound | | | | +-- projectileTutorialAssaultRound | | | +-- projectileAssaultRoundAlt | | | | +-- projectileTutorialAssaultRoundAlt | | | +-- projectileAutoTurret | | | +-- projectileBlackHole | | | +-- projectileDispersion | | | | +-- projectileTutorialDispersion | | | +-- projectileDispersionAlt | | | | +-- projectileTutorialDispersionAlt | | | +-- projectileDispersionAlt2 | | | | +-- projectileTutorialDispersionAlt2 | | | +-- projectileEMP | | | +-- projectileEMPimp | | | +-- projectileEnergyBeam | | | +-- projectileEnergyRelay | | | +-- projectileFieldGenerator | | | +-- projectileFieldGeneratorAlt | | | +-- projectileFlameThrowerGel | | | +-- projectileGrenade | | | | +-- projectileGrenadeConcussion | | | | +-- projectileGrenadeEMP | | | | +-- projectileGrenadeFragment | | | | +-- projectileGrenadeIncendiary | | | | +-- projectileGrenadeSmoke | | | | +-- projectileGrenadeToxic | | | +-- projectileHeavyRocket | | | | +-- projectileRocket | | | +-- projectileLaserBeam | | | +-- projectileLeech | | | | +-- projectileLeechAlt | | | | +-- projectileLeechEx | | | +-- projectileMiniRocket | | | +-- projectilePistolBullet | | | +-- projectileProximitySensor | | | +-- projectileQuantumWave | | | +-- projectileRocketTurret | | | +-- projectileShotgun | | | | +-- projectileShotgunAlt | | | +-- ProjectileSkaarjBase | | | | +-- ProjectileSkaarjHeavy | | | | +-- ProjectileSkaarjHeavySeeking | | | | +-- ProjectileSkaarjLight | | | | +-- ProjectileSkaarjMedium | | | +-- projectileTakkra | | | +-- projectileTakkraDefensive | | +-- U2ShellCase | | +-- AR_Shell | | +-- P_Shell | | +-- SR_Shell | | +-- S_Shell | +-- ProjectileSoundProxy | +-- Projector | | +-- MovableProjector | | +-- ParticleDecalProjector | | +-- ShadowProjector | | +-- U2Decal | | +-- PPainterDecal | | +-- U2BlastMark | +-- PrototypeAssets | +-- P_LaserSpot | +-- Replicator | +-- ScratchPad | +-- shianship01 | +-- SoundSlotTimerListInterf | | +-- SoundSlotTimerListImpl | | +-- SoundSlotTimerListU2 | +-- StaticMeshActor | | +-- ResizableStaticMesh | +-- SunLight | +-- TestCrash | +-- Triggers | | +-- AttachTrigger | | +-- Counter | | +-- Dispatcher | | | +-- U2Dispatcher | | | +-- U2DispatcherEX | | +-- FadeViewTrigger | | +-- LevelChange | | | +-- AtlantisLevelChange | | +-- LineOfSightTrigger | | +-- MaterialTrigger | | +-- MountTrigger | | +-- MusicScriptEvent | | +-- MusicTrigger | | +-- ObjectiveEvent | | +-- ObjectivesTrigger | | +-- RoundRobin | | +-- SpecialEvent | | +-- Trigger | | | +-- AlarmTrigger | | | +-- CommandTrigger | | | +-- CountdownTrigger | | | +-- DestroyTrigger | | | +-- DialogTrigger | | | +-- DoorTrigger | | | +-- EarthquakeTrigger | | | +-- ElevatorTrigger | | | +-- EndLevelTrigger | | | +-- GameOverTrigger | | | +-- LightTrigger | | | +-- PhysicsTrigger | | | +-- ProjectileTrigger | | | +-- ScriptTrigger | | | +-- ShakeTrigger | | | +-- SoundDispatcher | | | +-- SpeakerTrigger | | | +-- StageTrigger | | | +-- SwapTrigger | | | +-- TimedTrigger | | | +-- ZoneTrigger | | +-- TriggeredTexture | | +-- U2Kicker | | | +-- U2KickReflector | | +-- UseTrigger | +-- U2Troopship | +-- U2UseManager | | +-- U2UseManagerPlayer | +-- Util | +-- UtilGame | +-- VehiclePart | +-- VoiceList | | +-- VoiceListAmbient | | +-- VoiceListMarine | | +-- VoiceListMercFemale | | +-- VoiceListMercMale | | +-- VoiceListOtherNPC | +-- WaveGenerator | +-- Waypoint +-- AdminManager +-- AnimEditProps +-- BehaviorControllerInterf | +-- BehaviorControllerBasic +-- Bitmap +-- BrushBuilder | +-- ConeBuilder | +-- CubeBuilder | +-- CurvedStairBuilder | +-- CylinderBuilder | +-- LinearStairBuilder | +-- SheetBuilder | +-- SpiralStairBuilder | +-- TerrainBuilder | +-- TetrahedronBuilder | +-- VolumetricBuilder +-- Canvas +-- CheatManager +-- Client +-- Commandlet | +-- ArrayTest | +-- HelloWorldCommandlet | +-- SimpleCommandlet +-- Console | +-- DefaultConsole | +-- UIConsole +-- ConsolePlugIn | +-- TimeDemoPlugin +-- DebugInfoManager | +-- HitActorDebugInfoManager | +-- ScoreboardInfoManager +-- DebugStuff +-- Force | +-- ActorCollisionNotifier | | +-- FlameDamageNotifier | | +-- ParticleDamage | | +-- FT_ParticleDamage | | +-- LG_ParticleDamage | | +-- LG_ParticleDamageEx | +-- AnchorForce | +-- AttractionForce | +-- BlowerForce | +-- BoneLocatorForce | +-- CollisionDiscForce | +-- CollisionSphereForce | +-- ColorForce | +-- DecayForce | +-- DestroyOnDamage | +-- FadeForce | +-- FadeInForce | +-- FadeOutForce | +-- FrictionForce | +-- GeometryCollider | | +-- CollisionAnchor | | +-- CollisionGlider | | +-- GeoCollideAndMerge | | +-- GeometryColliderEx | | +-- GlassCollider | | +-- ImpactHandlerForce | | +-- LGalt_GeometryCollider | | +-- LGalt_GeometryColliderFertile | | +-- LGalt_GeometryColliderFertileScripted | +-- GlobalAccelerator | +-- InertiaForce | +-- LimitedResizeForce | +-- LocationGrouped | +-- LocatorForce | | +-- SpringLocator | +-- MaxVelocityForce | +-- MeshAnchor | +-- MinDecayForce | +-- MoveZig | +-- MultiTemplateForce | +-- NeuralNetForce | +-- OnDestroyForce | +-- OscillatingPerParticleForce | +-- PerParticleFriction | +-- PerParticleGravity | +-- RepulsionForce | +-- ResizeForce | +-- RigidBody | +-- RotationForce | +-- RotationGrouped | +-- SlipForce | +-- SpringForce | +-- TarpCollider | +-- TriangleForce | +-- TriForce | +-- VariablePerParticleGravity | +-- VoidDestroyer | +-- WindForce +-- GameAIControllerInterf | +-- GameAIControllerImpl | +-- GameAIControllerCTF | +-- GameAIControllerXMP +-- GibSet | +-- GibSetAraknidHeavy | +-- GibSetAraknidLight | +-- GibSetAraknidMedium | +-- GibSetCockRoach | +-- GibSetGeneric | +-- GibSetHumanFlesh | +-- GibSetIzarian | +-- GibSetMetal | | +-- GibSetDrakkDroid | | +-- GibSetDrakkLight | | +-- GibSetDrakkMedium | | +-- GibSetHumanMetal | +-- GibSetNone | +-- GibSetSkaarj +-- I3DL2Listener | +-- EFFECT_Alley | +-- EFFECT_Arena | +-- EFFECT_Auditorium | +-- EFFECT_Bathroom | +-- EFFECT_CarpetedHallway | +-- EFFECT_CASTLE_ALCOVE | +-- EFFECT_CASTLE_COURTYARD | +-- EFFECT_CASTLE_CUPBOARD | +-- EFFECT_CASTLE_HALL | +-- EFFECT_CASTLE_LARGEROOM | +-- EFFECT_CASTLE_LONGPASSAGE | +-- EFFECT_CASTLE_MEDIUMROOM | +-- EFFECT_CASTLE_SHORTPASSAGE | +-- EFFECT_CASTLE_SMALLROOM | +-- EFFECT_Cave | +-- EFFECT_CHAPEL | +-- EFFECT_City | +-- EFFECT_CITY_ABANDONED | +-- EFFECT_CITY_LIBRARY | +-- EFFECT_CITY_MUSEUM | +-- EFFECT_CITY_STREETS | +-- EFFECT_CITY_SUBWAY | +-- EFFECT_CITY_UNDERPASS | +-- EFFECT_ConcertHall | +-- EFFECT_Dizzy | +-- EFFECT_DOME_SAINTPAULS | +-- EFFECT_DOME_TOMB | +-- EFFECT_DRIVING_COMMENTATOR | +-- EFFECT_DRIVING_EMPTYGRANDSTAND | +-- EFFECT_DRIVING_FULLGRANDSTAND | +-- EFFECT_DRIVING_INCAR_LUXURY | +-- EFFECT_DRIVING_INCAR_RACER | +-- EFFECT_DRIVING_INCAR_SPORTS | +-- EFFECT_DRIVING_PITGARAGE | +-- EFFECT_DRIVING_TUNNEL | +-- EFFECT_Drugged | +-- EFFECT_DUSTYROOM | +-- EFFECT_FACTORY_ALCOVE | +-- EFFECT_FACTORY_COURTYARD | +-- EFFECT_FACTORY_CUPBOARD | +-- EFFECT_FACTORY_HALL | +-- EFFECT_FACTORY_LARGEROOM | +-- EFFECT_FACTORY_LONGPASSAGE | +-- EFFECT_FACTORY_MEDIUMROOM | +-- EFFECT_FACTORY_SHORTPASSAGE | +-- EFFECT_FACTORY_SMALLROOM | +-- EFFECT_Forest | +-- EFFECT_Hallway | +-- EFFECT_Hangar | +-- EFFECT_ICEPALACE_ALCOVE | +-- EFFECT_ICEPALACE_COURTYARD | +-- EFFECT_ICEPALACE_CUPBOARD | +-- EFFECT_ICEPALACE_HALL | +-- EFFECT_ICEPALACE_LARGEROOM | +-- EFFECT_ICEPALACE_LONGPASSAGE | +-- EFFECT_ICEPALACE_MEDIUMROOM | +-- EFFECT_ICEPALACE_SHORTPASSAGE | +-- EFFECT_ICEPALACE_SMALLROOM | +-- EFFECT_Livingroom | +-- EFFECT_MOOD_HEAVEN | +-- EFFECT_MOOD_HELL | +-- EFFECT_MOOD_MEMORY | +-- EFFECT_Mountains | +-- EFFECT_None | +-- EFFECT_OUTDOORS_BACKYARD | +-- EFFECT_OUTDOORS_CREEK | +-- EFFECT_OUTDOORS_DEEPCANYON | +-- EFFECT_OUTDOORS_ROLLINGPLAINS | +-- EFFECT_OUTDOORS_VALLEY | +-- EFFECT_PaddedCell | +-- EFFECT_Parkinglot | +-- EFFECT_PIPE_LARGE | +-- EFFECT_PIPE_LONGTHIN | +-- EFFECT_PIPE_RESONANT | +-- EFFECT_PIPE_SMALL | +-- EFFECT_PREFAB_CARAVAN | +-- EFFECT_PREFAB_OUTHOUSE | +-- EFFECT_PREFAB_PRACTISEROOM | +-- EFFECT_PREFAB_SCHOOLROOM | +-- EFFECT_PREFAB_WORKSHOP | +-- EFFECT_Psychotic | +-- EFFECT_Quarry | +-- EFFECT_Room | +-- EFFECT_Sewerpipe | +-- EFFECT_SMALLWATERROOM | +-- EFFECT_SPACESTATION_ALCOVE | +-- EFFECT_SPACESTATION_CUPBOARD | +-- EFFECT_SPACESTATION_HALL | +-- EFFECT_SPACESTATION_LARGEROOM | +-- EFFECT_SPACESTATION_LONGPASSAGE | +-- EFFECT_SPACESTATION_MEDIUMROOM | +-- EFFECT_SPACESTATION_SHORTPASSAGE | +-- EFFECT_SPACESTATION_SMALLROOM | +-- EFFECT_SPORT_EMPTYSTADIUM | +-- EFFECT_SPORT_FULLSTADIUM | +-- EFFECT_SPORT_GYMNASIUM | +-- EFFECT_SPORT_SMALLSWIMMINGPOOL | +-- EFFECT_SPORT_SQUASHCOURT | +-- EFFECT_SPORT_STADIUMTANNOY | +-- EFFECT_StoneCorridor | +-- EFFECT_Stoneroom | +-- EFFECT_Underwater | +-- EFFECT_WOODEN_ALCOVE | +-- EFFECT_WOODEN_COURTYARD | +-- EFFECT_WOODEN_CUPBOARD | +-- EFFECT_WOODEN_HALL | +-- EFFECT_WOODEN_LARGEROOM | +-- EFFECT_WOODEN_LONGPASSAGE | +-- EFFECT_WOODEN_MEDIUMROOM | +-- EFFECT_WOODEN_SHORTPASSAGE | +-- EFFECT_WOODEN_SMALLROOM +-- ImpactHandler | +-- impactAssaultRifle | +-- impactAssaultRifleAlt | +-- impactDispersion | +-- impactEnergyRifle | +-- impactGrenade | +-- impactHeavyRocket | +-- impactLaserRifle | +-- impactMiniRocket | +-- impactPistol | +-- impactShotgun | +-- impactSniperRifle | +-- impactTakkra +-- KarmaParams | +-- KarmaParamsRBFull | +-- KarmaParamsSkel +-- LegendObjectComponent | +-- AnimationControllerInterf | | +-- AnimationControllerBase | +-- AssetsHelperGeneric | +-- Collection | | +-- Path | +-- LegendAssetComponent | +-- LegendUtil | +-- TextureHelperGeneric | +-- BodyLandTextureHelperGeneric | +-- LandTextureHelperGeneric | +-- MoveTextureHelperGeneric | +-- ProneTextureHelperGeneric +-- LevelDesc +-- LevelSummary +-- Locale +-- Material | +-- Combiner | +-- Modifier | | +-- ColorModifier | | +-- CustomImpactSurface | | +-- FinalBlend | | +-- MaterialSwitch | | +-- TexModifier | | +-- TexEnvMap | | +-- TexMatrix | | +-- TexOscillator | | +-- TexPanner | | +-- TexRotator | | +-- TexScaler | | +-- TexUIhook | +-- RenderedMaterial | +-- BitmapMaterial | | +-- ShadowBitmapMaterial | | | +-- ShadowBitmapMaterialFallback | | +-- Texture | | +-- Cubemap | | +-- FractalTexture | | | +-- FireTexture | | | +-- IceTexture | | | +-- WaterTexture | | | +-- FluidTexture | | | +-- WaveTexture | | | +-- WetTexture | | +-- ScriptedTexture | | +-- TextureArray | +-- ConstantMaterial | | +-- ConstantColor | | +-- FadeColor | +-- ParticleMaterial | +-- ProjectorMaterial | +-- Shader | +-- TerrainMaterial +-- MaterialFactory | +-- FractalTextureFactory | +-- RawMaterialFactory +-- MatObject | +-- MatAction | | +-- ActionMoveCamera | | +-- ActionPause | +-- MatSubAction | +-- SubActionConsoleCommand | +-- SubActionFade | +-- SubActionFOV | +-- SubActionGameSpeed | +-- SubActionOrientation | +-- SubActionParticleTrigger | +-- SubActionSceneSpeed | +-- SubActionTrigger +-- MeshEditProps +-- ObjectPool +-- Palette +-- ParticleEmitter | +-- BeamEmitter | +-- MeshEmitter | +-- SparkEmitter | +-- SpriteEmitter +-- ParticleSystemAssets +-- ParticleTemplate | +-- ActorParticleTemplate | +-- LineManagerTemplate | +-- PointParticleTemplate | +-- PulseLineTemplate | | +-- BendiBeamTemplate | +-- RecursiveParticleTemplate | +-- SpriteParticleTemplate | | +-- ParticleDecalTemplate | | +-- Sprite3DParticleTemplate | | | +-- RotatingParticleTemplate | | +-- ViewVelocityScaledParticleTemplate | | +-- WetWindshildParticleTemplate | +-- StrandParticleTemplate | +-- StreakParticleTemplate | +-- TarpBuilderTemplate | +-- TexturedStreakParticleTemplate | +-- TriangleParticleTemplate | +-- TriParticleTemplate +-- Player +-- PlayerInput +-- ReachSpec +-- RenderIterator | +-- ActorRotatorRI | +-- AlwaysFace2RI | +-- AlwaysFaceRI | +-- CoronaRI | +-- DistanceFadeRI | +-- LineRI | +-- MaxDecalsRI | +-- MotionBlurRI | | +-- MedMotionBlurRI | +-- ParticleSprayerRI | +-- StreakRI | +-- WetWindshieldRI +-- ScriptControllerInterf | +-- ScriptControllerBase +-- SequEditProps +-- SoundSlotInterf +-- SoundTable +-- Subsystem | +-- Engine | +-- EditorEngine | +-- GameEngine +-- TestObj +-- TextureTypes +-- Time +-- TriggerHelper +-- UIHelper | +-- CodeMonkey | +-- DialogMonkey | +-- UseReticleMonkey | +-- WeaponPanel +-- UtilSquad +-- WebApplication | +-- HelloWeb | +-- ImageServer +-- WebRequest +-- WebResponse
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