Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- Engine.LicenseePawn | +-- U2.U2Pawn | +-- U2AI.U2PawnBase | +-- U2Pawns.U2PawnAtlantis | +-- U2Pawns.Isaak | +-- U2Pawns.IsaakAtlantis
Constants Summary |
---|
Inherited Contants from U2Pawns.Isaak |
---|
CoughHeavyMax, CoughLightMax, CoughMediumMax, KeyclickSounds, TypeLongSounds |
Variables Summary |
---|
Inherited Variables from U2Pawns.Isaak |
---|
HeavyCoughs[CoughHeavyMax], i, Keyclicks[KeyclickSounds], LightCoughs[CoughLightMax], MediumCoughs[CoughMediumMax], TypeLong[TypeLongSounds] |
Functions Summary |
---|
Defaultproperties |
---|
defaultproperties { CrouchHeight=25.000000 CrouchRadius=17.000000 DrawScale=1.050000 PrePivot=(Z=7.000000) Skins(0)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' Skins(1)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' Skins(2)=FinalBlend'MattT.CharacterMaterials.IsaakUpper_DefaultFinalBlend' Skins(3)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal' Skins(4)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal' Skins(5)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal' CollisionHeight=70.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleSideBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleSideBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |