- Extends
- U2PawnAtlantis
Core.Object
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+-- Engine.Actor
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+-- Engine.Pawn
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+-- Engine.LicenseePawn
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+-- U2.U2Pawn
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+-- U2AI.U2PawnBase
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+-- U2Pawns.U2PawnAtlantis
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+-- U2Pawns.Isaak
Direct Known Subclasses:
IsaakAtlantis
Inherited Variables from U2AI.U2PawnBase |
AlertOthersRadius, bAlertOthersRequiresLOS, bAvoidFriendlyBumps, bCanStrafeScripted, bCanWanderOffLedges, bDistressedWandering, BecomeAggressiveHealthRatio, bLookForAlertFriends, bWanderCanKillIfStuck, bWanderCanTeleportIfStuck, bWanderEndRotation, bWanderLookAtDestination, LandShakeDuration, LandShakeMagnitude, LandShakeRadius, LandSoundPitch, LandSoundRadius, LandSounds, LandSoundSlot, RotationRateYawScripted, RotationRateYawScriptedDialog, StepShakeDuration, StepShakeMagnitude, StepShakeRadius, StepSoundPitch, StepSoundRadius, StepSounds, StepSoundVolume, StrafingAbility, WanderAvoidObstructionOdds, WanderAvoidPawnDiffDistance, WanderAvoidPawnSameDistance, WanderCantMoveWaitTime, WanderDistMax, WanderDistMin, WanderEndRotationRate, WanderMaxAvoidDistance, WanderMaxZComponent, WanderMinAdustedSize, WanderPauseMax, WanderPauseMin, WanderPauseOdds, WanderSpeedMax, WanderSpeedMin, WanderSpreadAngle, WanderTurnToDestinationOdds, WanderViewBlockedDistance, WanderViewBlockedTurnOdds |
const CoughHeavyMax = 2;
const CoughLightMax = 2;
const CoughMediumMax = 2;
const KeyclickSounds = 8;
const TypeLongSounds = 2;
var int i;
Sounds
HeavyCoughs[CoughHeavyMax] Source code
var(Sounds) Sound HeavyCoughs[CoughHeavyMax];
Keyclicks[KeyclickSounds] Source code
var(Sounds) Sound Keyclicks[KeyclickSounds];
LightCoughs[CoughLightMax] Source code
var(Sounds) Sound LightCoughs[CoughLightMax];
MediumCoughs[CoughMediumMax] Source code
var(Sounds) Sound MediumCoughs[CoughMediumMax];
TypeLong[TypeLongSounds] Source code
var(Sounds) Sound TypeLong[TypeLongSounds];
NotifyPlayCoughHeavySound Source code
function NotifyPlayCoughHeavySound ( ) )
NotifyPlayCoughLightSound Source code
function NotifyPlayCoughLightSound ( ) )
NotifyPlayCoughMediumSound Source code
function NotifyPlayCoughMediumSound ( ) )
NotifyPlaySingleClickSound Source code
function NotifyPlaySingleClickSound ( ) )
function NotifyPlayTypingLong ( ) )
NotifyPlayTypingNormal Source code
function NotifyPlayTypingNormal ( ) )
function NotifyPlayTypingShort ( ) )
NotifyPlayTypingVeryLong Source code
function NotifyPlayTypingVeryLong ( ) )
NotifyPlayTypingVeryShort Source code
function NotifyPlayTypingVeryShort ( ) )
defaultproperties
{
LightCoughs(0)=Sound'U2MattA.Isaak.Isaak_Cough_030b'
LightCoughs(1)=Sound'U2MattA.Isaak.Isaak_Cough_030f'
MediumCoughs(0)=Sound'U2MattA.Isaak.Isaak_Cough_030h'
MediumCoughs(1)=Sound'U2MattA.Isaak.Isaak_Cough_030i'
HeavyCoughs(0)=Sound'U2MattA.Isaak.Isaak_Cough_030h'
HeavyCoughs(1)=Sound'U2MattA.Isaak.Isaak_Cough_030i'
Keyclicks(0)=Sound'U2AmbientA.Clicks.Keyclick01'
Keyclicks(1)=Sound'U2AmbientA.Clicks.Keyclick02'
Keyclicks(2)=Sound'U2AmbientA.Clicks.Keyclick03'
Keyclicks(3)=Sound'U2AmbientA.Clicks.Keyclick04'
Keyclicks(4)=Sound'U2AmbientA.Clicks.Keyclick05'
Keyclicks(5)=Sound'U2AmbientA.Clicks.Keyclick06'
Keyclicks(6)=Sound'U2AmbientA.Clicks.Keyclick07'
Keyclicks(7)=Sound'U2AmbientA.Clicks.Keyclick08'
TypeLong(0)=Sound'U2MattA.Typing.TypeLong'
TypeLong(1)=Sound'U2MattA.Typing.TypeLong'
VoicePackage="U2Male20Voice"
WalkingAnims(1)=(MinSpeed=0.350000,WalkingAnimType=WAT_RunFast)
BaseEyeHeight=52.000000
Mesh=LegendMesh'GlmCharactersG.Isaak'
DrawScale=0.925000
PrePivot=(Z=10.000000)
Skins(0)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(1)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(2)=FinalBlend'MattT.CharacterMaterials.IsaakUpper_DefaultFinalBlend'
Skins(3)=Shader'MattT.CharacterMaterials.IsaakUpper_DefaultFinal'
Skins(4)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal'
Skins(5)=Shader'MattT.CharacterMaterials.IsaakLower_DefaultFinal'
CollisionRadius=17.000000
RotationRate=(Yaw=50000)
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleSideBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}
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Creation time: sk 3-1-2016 10:48:30.364 - Created with
UnCodeX