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Core.Object

Modifiers
native noexport

Core.Object

Direct Known Subclasses:

Actor, AdminManager, AnimEditProps, BehaviorControllerInterf, Bitmap, BrushBuilder, Canvas, CheatManager, Client, Commandlet, Console, ConsolePlugIn, DebugInfoManager, DebugStuff, Force, GameAIControllerInterf, GibSet, I3DL2Listener, ImpactHandler, KarmaParams, LegendObjectComponent, LevelDesc, LevelSummary, Locale, Material, MaterialFactory, MatObject, MeshEditProps, ObjectPool, Palette, ParticleEmitter, ParticleSystemAssets, ParticleTemplate, Player, PlayerInput, ReachSpec, RenderIterator, ScriptControllerInterf, SequEditProps, SoundSlotInterf, SoundTable, Subsystem, TestObj, TextureTypes, Time, TriggerHelper, UIHelper, UtilSquad, WebApplication, WebRequest, WebResponse

Constants Summary
DegreesToRadians=0.0174532925199432
DegreesToRotationUnits=182.044
MaxFlt=3.402823466E38
MaxInt=0x7fffffff
MAXSEED=4194304.0
NoLabel=''
NoState=''
Pi=3.1415926535897932
RadiansToDegrees=57.295779513082321
RF_NotifyStateChange=0x00000100
RotationUnitsToDegrees=0.00549

Variables Summary
intObjectFlags
intObjectInternal[6]
objectOuter
Object
classClass
nameName

Enumerations Summary
EAlignment
ALMT_None, ALMT_Left, ALMT_Right, ALMT_Top, ALMT_Bottom, ALMT_Center, ALMT_HardLeft, ALMT_HardRight, ALMT_HardTop, ALMT_HardBottom, ALMT_HardCenter,
ECamOrientation
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate,
ESheerAxis
SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY,

Structures Summary
Alignment
XAxis, YAxis
BoundingVolume
Sphere
Box
Min, Max, IsValid
Color
B, G, R, A
ComponentHandle
buffer
Coords
Origin, XAxis, YAxis, ZAxis
Dimension
Width, Height
Guid
A, B, C, D
Matrix
XPlane, YPlane, ZPlane, WPlane
NotifyInfo
Target, NotifyFunc
ParticleHandle
buffer
Plane
W
Point
X, Y
Range
A, B
RangeVector
X, Y, Z
Rectangle
X, Y, Width, Height
Rotator
Pitch, Yaw, Roll
Scale
Scale, SheerRate, SheerAxis
Vector
X, Y, Z

Functions Summary
preoperatorbool ! (int I ))
preoperatorbool ! (rotator R ))
preoperatorbool ! (name N ))
preoperatorbool ! (vector V ))
preoperatorbool ! (float F ))
preoperatorbool ! (bool A)
preoperatorbool ! (string S ))
preoperatorbool ! (Object O ))
operatorbool != (rotator A, rotator B)
operatorbool != (vector A, vector B)
operatorbool != (string A, string B)
operatorbool != (bool A, bool B)
operatorbool != (name A, name B)
operatorbool != (Object A, Object B)
operatorbool != (float A, float B)
operatorbool != (int A, int B)
operatorbool != (range A, range B)
operatorstring $ (coerce string A, coerce string B)
operatorfloat % (float A, float B)
operatorint & (int A, int B)
operatorbool && (bool A, skip bool B)
operatorvector * (vector A, float B)
operatorfloat * (float A, float B)
operatorint * (int A, int B)
operatorrange * (range A, float B)
operatorrange * (float A, range B)
operatorrange * (range A, range B)
operatorrotator * (float A, rotator B)
operatorvector * (float A, vector B)
operatorvector * (vector A, vector B)
operatorrotator * (rotator A, float B)
operatorfloat ** (float A, float B)
operatorrange *= (out range A, float B)
operatorrange *= (out range A, range B)
operatorvector *= (out vector A, float B)
operatorvector *= (out vector A, vector B)
operatorbyte *= (out byte A, byte B)
operatorint *= (out int A, float B)
operatorfloat *= (out float A, float B)
operatorrotator *= (out rotator A, float B)
operatorvector + (vector A, vector B)
operatorrotator + (rotator A, rotator B)
operatorint + (int A, int B)
operatorrange + (range A, range B)
operatorfloat + (float A, float B)
postoperatorint ++ (out int A)
preoperatorint ++ (out int A)
preoperatorbyte ++ (out byte A)
postoperatorbyte ++ (out byte A)
operatorvector += (out vector A, vector B)
operatorfloat += (out float A, float B)
operatorbyte += (out byte A, byte B)
operatorrange += (out range A, range B)
operatorrotator += (out rotator A, rotator B)
operatorint += (out int A, int B)
preoperatorrange - (range A)
operatorrange - (range A, range B)
operatorint - (int A, int B)
preoperatorint - (int A)
operatorfloat - (float A, float B)
preoperatorvector - (vector A)
preoperatorfloat - (float A)
operatorrotator - (rotator A, rotator B)
operatorvector - (vector A, vector B)
preoperatorint -- (out int A)
postoperatorbyte -- (out byte A)
preoperatorbyte -- (out byte A)
postoperatorint -- (out int A)
operatorvector -= (out vector A, vector B)
operatorrange -= (out range A, range B)
operatorfloat -= (out float A, float B)
operatorrotator -= (out rotator A, rotator B)
operatorint -= (out int A, int B)
operatorbyte -= (out byte A, byte B)
operatorrange / (float A, range B)
operatorrange / (range A, float B)
operatorrotator / (rotator A, float B)
operatorvector / (vector A, float B)
operatorfloat / (float A, float B)
operatorint / (int A, int B)
operatorint /= (out int A, float B)
operatorfloat /= (out float A, float B)
operatorvector /= (out vector A, float B)
operatorrange /= (out range A, float B)
operatorbyte /= (out byte A, byte B)
operatorrotator /= (out rotator A, float B)
operatorbool < (int A, int B)
operatorbool < (string A, string B)
operatorbool < (float A, float B)
operatorint << (int A, int B)
operatorvector << (vector A, rotator B)
operatorbool <= (string A, string B)
operatorbool <= (int A, int B)
operatorbool <= (float A, float B)
operatorbool == (range A, range B)
operatorbool == (string A, string B)
operatorbool == (float A, float B)
operatorbool == (int A, int B)
operatorbool == (bool A, bool B)
operatorbool == (name A, name B)
operatorbool == (vector A, vector B)
operatorbool == (Object A, Object B)
operatorbool == (rotator A, rotator B)
operatorbool > (int A, int B)
operatorbool > (float A, float B)
operatorbool > (string A, string B)
operatorbool >= (string A, string B)
operatorbool >= (float A, float B)
operatorbool >= (int A, int B)
operatorint >> (int A, int B)
operatorvector >> (vector A, rotator B)
operatorint >>> (int A, int B)
postoperatorbool ? (name N ))
postoperatorbool ? (string S ))
postoperatorbool ? (bool B ))
postoperatorbool ? (float F ))
postoperatorbool ? (Object O ))
postoperatorbool ? (vector V ))
postoperatorbool ? (rotator R ))
postoperatorbool ? (int I ))
operatorstring @ (coerce string A, coerce string B)
operatorfloat @= (out float A, range B)
functionfloat Ablend (float A, float B, float Result)
functionfloat AblendR (Range R, float Result)
functionfloat Abs (float A)
functionfloat Acos (float A)
function AddFlagSafe (int Flag)
function AddTimer (name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)
function AddTimerS (string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)
functionint Asc (string S)
functionfloat Asin (float A)
functionfloat Atan (float A)
functionfloat Atan2 (float Y, float X)
event BeginState ()
functionfloat Blend (float A, float B, float Pct)
functionfloat BlendR (Range R, float Pct)
functionbool CallFunction (name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index)
functionbool CallFunctionS (string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index)
functionbool CanGetProperty (string PropName)
functionbool CanSetProperty (string PropName)
functionstring Caps (coerce string S)
functionstring Chr (int i)
functionint Clamp (int V, int A, int B)
functionbool ClassIsChildOf (class TestClass, class ParentClass)
event Constructed ()
functionfloat Cos (float A)
operatorvector Cross (vector A, vector B)
functionbool DefinesFunction (name FuncName)
functionbool DefinesFunctionS (string FuncName)
function Delete ()
function Disable (name ProbeFunc)
operatorfloat Dot (vector A, vector B)
functionname DumpProbes ()
functionobject DynamicLoadObject (string ObjectName, class ObjectClass, optional bool MayFail)
function Enable (name ProbeFunc)
event EndState ()
functionstring EnumStr (Object Type, byte Val, optional int Pre)
functionfloat Exp (float A)
functionfloat FClamp (float V, float A, float B)
functionbool FDecision (float Odds)
functionint FileSize (string Filename)
functionobject FindObject (string ObjectName, class ObjectClass)
functionfloat FMax (float A, float B)
functionfloat FMin (float A, float B)
functionfloat FRand ()
function GetAxes (rotator A, out vector X, out vector Y, out vector Z)
functionstring GetContext (optional byte Level)
functionname GetEnum (object E, int i)
functionstring GetLanguage ()
functionstring GetPropertyText (string PropName, optional bool bDefault)
functionfloat GetRand (range A)
functionname GetStateName ()
function GetUnAxes (rotator A, out vector X, out vector Y, out vector Z)
functioncolor GetWhiteColor ()
function GotoLabel (name Label)
function GotoState (name NewState, optional name Label)
functionint InStr (coerce string S, coerce string t)
function Invert (out vector X, out vector Y, out vector Z)
functionbool IsA (name ClassName)
functionbool IsInState (name TestState)
functionbool IsProbing (name ProbeFunc)
functionstring Left (coerce string S, int i)
functionint Len (coerce string S)
functionfloat Lerp (float Alpha, float A, float B)
functionfloat LineLineIntersection (vector P1, vector V1, vector P2, vector P3)
functionstring Localize (string SectionName, string KeyName, string PackageName, optional bool bOptional)
functionstring Locs (coerce string S)
function Log (coerce string S, optional name Tag)
functionfloat Loge (float A)
functionint Max (int A, int B)
functionstring Mid (coerce string S, int i, optional int j)
functionint Min (int A, int B)
functionvector MirrorVectorByNormal (vector Vect, vector Normal)
functionvector Normal (vector A)
functionrotator Normalize (rotator Rot)
event NotifyStateChange (name OldState, name NewState, name Label, bool bGoto, string ContextNameStr, int ContextLineNum)
function ObjListMemStats (bool bClear)
functionrotator OrthoRotation (vector X, vector Y, vector Z)
function ProgressSeed (out int Seed)
functionstring Quotes (string S))
functionint Rand (int Max)
functionvector RandomSpreadVector (float SpreadDegrees)
functionfloat RandRange (float Min, float Max)
function RemoveAllTimers ()
function RemoveFlagSafe (int Flag)
function RemoveTimer (name NotifyFunc)
function RemoveTimerS (string NotifyFunc)
function ResetConfig ()
function ResetLoaders (object Pkg, bool DynamicOnly, bool ForceLazyLoad)
functionstring Right (coerce string S, int i)
functionfloat RMax (range A)
functionfloat RMin (range A)
functionvector RotateAngleAxis (vector V, vector Axis, INT Angle)
functionrotator RotRand (optional bool bRoll)
functionfloat Round (float A)
functionfloat RSize (range A)
function SaveConfig ()
function SetProbing (name ProbeFunc, bool bVal ))
function SetPropertyText (string PropName, string PropValue)
function SetPropertyTextDefault (string PropName)
functionfloat Sin (float A)
functionfloat Smerp (float Alpha, float A, float B)
functionint SMod (int i, int Limit ))
functionbool Split (string S, string InS, out string LeftS, out string RightS, optional bool bRight)
functionfloat Sqrt (float A)
functionfloat Square (float A)
functionbool StaticCallFunction (Object Obj, name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index)
functionbool StaticCallFunctionS (Object Obj, string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index)
functionbool StaticDefinesFunction (Object Obj, name FuncName)
functionbool StaticDefinesFunctionS (Object Obj, string FuncName)
function StaticSaveConfig ()
functionint StrArray (string S, string Delim, out array<string> Ar, optional bool bUnique)
functionname StringToName (string S, optional bool bAdd)
functionfloat Tan (float A)
functionfloat TimeRemaining (name NotifyFunc)
functionfloat TimeRemainingS (string NotifyFunc)
function TraceMessage (name TraceName, Object ContextObject, coerce string Msg)
functionvector VRand ()
functionfloat VSize (vector A)
functionfloat VSize2D (vector A)
functionfloat VSizeSq (vector A)
functionfloat VSizeSq2D (vector A)
function Warn (coerce string S)
operatorint ^ (int A, int B)
operatorbool ^^ (bool A, bool B)
operatorint | (int A, int B)
operatorbool || (bool A, skip bool B)
preoperatorbool ~ (ParticleHandle A)
preoperatorbool ~ (ComponentHandle A)
preoperatorint ~ (int A)
operatorbool ~= (float A, float B)
operatorbool ~= (string A, string B)


Constants Detail

DegreesToRadians Source code

const DegreesToRadians = 0.0174532925199432;

DegreesToRotationUnits Source code

const DegreesToRotationUnits = 182.044;

MaxFlt Source code

const MaxFlt = 3.402823466E38;

MaxInt Source code

const MaxInt = 0x7fffffff;

MAXSEED Source code

const MAXSEED = 4194304.0;

NoLabel Source code

const NoLabel = '';

NoState Source code

const NoState = '';

Pi Source code

const Pi = 3.1415926535897932;

RadiansToDegrees Source code

const RadiansToDegrees = 57.295779513082321;

RF_NotifyStateChange Source code

const RF_NotifyStateChange = 0x00000100;

RotationUnitsToDegrees Source code

const RotationUnitsToDegrees = 0.00549;


Variables Detail

ObjectFlags Source code

var native const int ObjectFlags;

ObjectInternal[6] Source code

var native private const int ObjectInternal[6];

Outer Source code

var native const object Outer;

Object

Class Source code

var(Object) native const editconst class Class;

Name Source code

var(Object) native const editconst name Name;


Enumerations Detail

EAlignment Source code

enum EAlignment
{
ALMT_None, ALMT_Left, ALMT_Right, ALMT_Top, ALMT_Bottom, ALMT_Center, ALMT_HardLeft, ALMT_HardRight, ALMT_HardTop, ALMT_HardBottom, ALMT_HardCenter,
};

ECamOrientation Source code

enum ECamOrientation
{
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate,
};

ESheerAxis Source code

enum ESheerAxis
{
SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY,
};


Structures Detail

Alignment Source code

struct Alignment
{
var(Object) public EAlignment XAxis;
var(Object) public EAlignment YAxis;
};


BoundingVolume Source code

struct BoundingVolume extends Box
{
var plane Sphere;
};


Box Source code

struct Box
{
var byte IsValid;
var vector Max;
var vector Min;
};


Color Source code

struct Color
{
var(Object) config byte A;
var(Object) config byte B;
var(Object) config byte G;
var(Object) config byte R;
};


ComponentHandle Source code

struct ComponentHandle
{
var const native int buffer;
};


Coords Source code

struct Coords
{
var(Object) config vector Origin;
var(Object) config vector XAxis;
var(Object) config vector YAxis;
var(Object) config vector ZAxis;
};


Dimension Source code

struct Dimension
{
var(Object) public float Height;
var(Object) public float Width;
};


Guid Source code

struct Guid
{
var int A;
var int B;
var int C;
var int D;
};


Matrix Source code

struct Matrix
{
var(Object) Plane WPlane;
var(Object) Plane XPlane;
var(Object) Plane YPlane;
var(Object) Plane ZPlane;
};


NotifyInfo Source code

struct NotifyInfo
{
var const int NotifyFunc;
var const int Target;
};


ParticleHandle Source code

struct ParticleHandle
{
var const native int buffer;
};


Plane Source code

struct Plane extends Vector
{
var(Object) config float W;
};


Point Source code

struct Point
{
var(Object) public float X;
var(Object) public float Y;
};


Range Source code

struct Range
{
var(Object) config float A;
var(Object) config float B;
};


RangeVector Source code

struct RangeVector
{
var(Object) config range X;
var(Object) config range Y;
var(Object) config range Z;
};


Rectangle Source code

struct Rectangle
{
var(Object) public float Height;
var(Object) public float Width;
var(Object) public float X;
var(Object) public float Y;
};


Rotator Source code

struct Rotator
{
var(Object) config int Pitch;
var(Object) config int Roll;
var(Object) config int Yaw;
};


Scale Source code

struct Scale
{
var(Object) config vector Scale;
var(Object) ESheerAxis SheerAxis;
var(Object) config float SheerRate;
};


Vector Source code

struct Vector
{
var(Object) config float X;
var(Object) config float Y;
var(Object) config float Z;
};



Functions Detail

! Source code

static final preoperator bool ! ( int I ) )

! Source code

static final preoperator bool ! ( rotator R ) )

! Source code

static final preoperator bool ! ( name N ) )

! Source code

static final preoperator bool ! ( vector V ) )

! Source code

static final preoperator bool ! ( float F ) )

! Source code

native(129) static final preoperator bool ! ( bool A )

! Source code

static final preoperator bool ! ( string S ) )

! Source code

static final preoperator bool ! ( Object O ) )

!= Source code

native(203) static final operator bool != ( rotator A, rotator B )

!= Source code

native(218) static final operator bool != ( vector A, vector B )

!= Source code

native(123) static final operator bool != ( string A, string B )

!= Source code

native(243) static final operator bool != ( bool A, bool B )

!= Source code

native(255) static final operator bool != ( name A, name B )

!= Source code

native(119) static final operator bool != ( Object A, Object B )

!= Source code

native(181) static final operator bool != ( float A, float B )

!= Source code

native(155) static final operator bool != ( int A, int B )

!= Source code

native(329) static final operator bool != ( range A, range B )

$ Source code

native(112) static final operator string $ ( coerce string A, coerce string B )

% Source code

native(173) static final operator float % ( float A, float B )

& Source code

native(156) static final operator int & ( int A, int B )

&& Source code

native(130) static final operator bool && ( bool A, skip bool B )

* Source code

native(212) static final operator vector * ( vector A, float B )

* Source code

native(171) static final operator float * ( float A, float B )

* Source code

native(144) static final operator int * ( int A, int B )

* Source code

native(322) static final operator range * ( range A, float B )

* Source code

native(323) static final operator range * ( float A, range B )

* Source code

native(324) static final operator range * ( range A, range B )

* Source code

native(288) static final operator rotator * ( float A, rotator B )

* Source code

native(213) static final operator vector * ( float A, vector B )

* Source code

native(296) static final operator vector * ( vector A, vector B )

* Source code

native(287) static final operator rotator * ( rotator A, float B )

** Source code

native(170) static final operator float ** ( float A, float B )

*= Source code

native(330) static final operator range *= ( out range A, float B )

*= Source code

native(331) static final operator range *= ( out range A, range B )

*= Source code

native(221) static final operator vector *= ( out vector A, float B )

*= Source code

native(297) static final operator vector *= ( out vector A, vector B )

*= Source code

native(133) static final operator byte *= ( out byte A, byte B )

*= Source code

native(159) static final operator int *= ( out int A, float B )

*= Source code

native(182) static final operator float *= ( out float A, float B )

*= Source code

native(290) static final operator rotator *= ( out rotator A, float B )

+ Source code

native(215) static final operator vector + ( vector A, vector B )

+ Source code

native(316) static final operator rotator + ( rotator A, rotator B )

+ Source code

native(146) static final operator int + ( int A, int B )

+ Source code

native(326) static final operator range + ( range A, range B )

+ Source code

native(174) static final operator float + ( float A, float B )

++ Source code

native(165) static final postoperator int ++ ( out int A )

++ Source code

native(163) static final preoperator int ++ ( out int A )

++ Source code

native(137) static final preoperator byte ++ ( out byte A )

++ Source code

native(139) static final postoperator byte ++ ( out byte A )

+= Source code

native(223) static final operator vector += ( out vector A, vector B )

+= Source code

native(184) static final operator float += ( out float A, float B )

+= Source code

native(135) static final operator byte += ( out byte A, byte B )

+= Source code

native(333) static final operator range += ( out range A, range B )

+= Source code

native(318) static final operator rotator += ( out rotator A, rotator B )

+= Source code

native(161) static final operator int += ( out int A, int B )

- Source code

native(321) static final preoperator range - ( range A )

- Source code

native(327) static final operator range - ( range A, range B )

- Source code

native(147) static final operator int - ( int A, int B )

- Source code

native(143) static final preoperator int - ( int A )

- Source code

native(175) static final operator float - ( float A, float B )

- Source code

native(211) static final preoperator vector - ( vector A )

- Source code

native(169) static final preoperator float - ( float A )

- Source code

native(317) static final operator rotator - ( rotator A, rotator B )

- Source code

native(216) static final operator vector - ( vector A, vector B )

-- Source code

native(164) static final preoperator int -- ( out int A )

-- Source code

native(140) static final postoperator byte -- ( out byte A )

-- Source code

native(138) static final preoperator byte -- ( out byte A )

-- Source code

native(166) static final postoperator int -- ( out int A )

-= Source code

native(224) static final operator vector -= ( out vector A, vector B )

-= Source code

native(334) static final operator range -= ( out range A, range B )

-= Source code

native(185) static final operator float -= ( out float A, float B )

-= Source code

native(319) static final operator rotator -= ( out rotator A, rotator B )

-= Source code

native(162) static final operator int -= ( out int A, int B )

-= Source code

native(136) static final operator byte -= ( out byte A, byte B )

/ Source code

native(340) static final operator range / ( float A, range B )

/ Source code

native(325) static final operator range / ( range A, float B )

/ Source code

native(289) static final operator rotator / ( rotator A, float B )

/ Source code

native(214) static final operator vector / ( vector A, float B )

/ Source code

native(172) static final operator float / ( float A, float B )

/ Source code

native(145) static final operator int / ( int A, int B )

/= Source code

native(160) static final operator int /= ( out int A, float B )

/= Source code

native(183) static final operator float /= ( out float A, float B )

/= Source code

native(222) static final operator vector /= ( out vector A, float B )

/= Source code

native(332) static final operator range /= ( out range A, float B )

/= Source code

native(134) static final operator byte /= ( out byte A, byte B )

/= Source code

native(291) static final operator rotator /= ( out rotator A, float B )

< Source code

native(150) static final operator bool < ( int A, int B )

< Source code

native(115) static final operator bool < ( string A, string B )

< Source code

native(176) static final operator bool < ( float A, float B )

<< Source code

native(148) static final operator int << ( int A, int B )

<< Source code

native(275) static final operator vector << ( vector A, rotator B )

<= Source code

native(120) static final operator bool <= ( string A, string B )

<= Source code

native(152) static final operator bool <= ( int A, int B )

<= Source code

native(178) static final operator bool <= ( float A, float B )

== Source code

native(328) static final operator bool == ( range A, range B )

== Source code

native(122) static final operator bool == ( string A, string B )

== Source code

native(180) static final operator bool == ( float A, float B )

== Source code

native(154) static final operator bool == ( int A, int B )

== Source code

native(242) static final operator bool == ( bool A, bool B )

== Source code

native(254) static final operator bool == ( name A, name B )

== Source code

native(217) static final operator bool == ( vector A, vector B )

== Source code

native(114) static final operator bool == ( Object A, Object B )

== Source code

native(142) static final operator bool == ( rotator A, rotator B )

> Source code

native(151) static final operator bool > ( int A, int B )

> Source code

native(177) static final operator bool > ( float A, float B )

> Source code

native(116) static final operator bool > ( string A, string B )

>= Source code

native(121) static final operator bool >= ( string A, string B )

>= Source code

native(179) static final operator bool >= ( float A, float B )

>= Source code

native(153) static final operator bool >= ( int A, int B )

>> Source code

native(149) static final operator int >> ( int A, int B )

>> Source code

native(276) static final operator vector >> ( vector A, rotator B )

>>> Source code

native(196) static final operator int >>> ( int A, int B )

? Source code

static final postoperator bool ? ( name N ) )

? Source code

static final postoperator bool ? ( string S ) )

? Source code

static final postoperator bool ? ( bool B ) )

? Source code

static final postoperator bool ? ( float F ) )

? Source code

static final postoperator bool ? ( Object O ) )

? Source code

static final postoperator bool ? ( vector V ) )

? Source code

static final postoperator bool ? ( rotator R ) )

? Source code

static final postoperator bool ? ( int I ) )

@ Source code

native(168) static final operator string @ ( coerce string A, coerce string B )

@= Source code

native(335) static final operator float @= ( out float A, range B )

Ablend Source code

native(1035) static final function float Ablend ( float A, float B, float Result )

AblendR Source code

native(1037) static final function float AblendR ( Range R, float Result )

Abs Source code

native(186) static final function float Abs ( float A )

Acos Source code

native(812) static final function float Acos ( float A )

AddFlagSafe Source code

native final function AddFlagSafe ( int Flag )

AddTimer Source code

native simulated final function AddTimer ( name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate )

AddTimerS Source code

native simulated final function AddTimerS ( string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate )

Asc Source code

native(237) static final function int Asc ( string S )

Asin Source code

native static final function float Asin ( float A )

Atan Source code

native(190) static final function float Atan ( float A )

Atan2 Source code

native static final function float Atan2 ( float Y, float X )

BeginState Source code

event BeginState ( )

Blend Source code

native(1034) static final function float Blend ( float A, float B, float Pct )

BlendR Source code

native(1036) static final function float BlendR ( Range R, float Pct )

CallFunction Source code

native simulated final function bool CallFunction ( name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index )

CallFunctionS Source code

native simulated final function bool CallFunctionS ( string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index )

CanGetProperty Source code

native simulated final function bool CanGetProperty ( string PropName )

CanSetProperty Source code

native simulated final function bool CanSetProperty ( string PropName )

Caps Source code

native(235) static final function string Caps ( coerce string S )

Chr Source code

native(236) static final function string Chr ( int i )

Clamp Source code

native(251) static final function int Clamp ( int V, int A, int B )

ClassIsChildOf Source code

native(258) static final function bool ClassIsChildOf ( class TestClass, class ParentClass )

Constructed Source code

event Constructed ( )

Cos Source code

native(188) static final function float Cos ( float A )

Cross Source code

native(220) static final operator vector Cross ( vector A, vector B )

DefinesFunction Source code

native simulated final function bool DefinesFunction ( name FuncName )

DefinesFunctionS Source code

native simulated final function bool DefinesFunctionS ( string FuncName )

Delete Source code

native(1032) final function Delete ( )

Disable Source code

native(118) final function Disable ( name ProbeFunc )

Dot Source code

native(219) static final operator float Dot ( vector A, vector B )

DumpProbes Source code

native final function name DumpProbes ( )

DynamicLoadObject Source code

native static final function object DynamicLoadObject ( string ObjectName, class ObjectClass, optional bool MayFail )

Enable Source code

native(117) final function Enable ( name ProbeFunc )

EndState Source code

event EndState ( )

EnumStr Source code

native static final function string EnumStr ( Object Type, byte Val, optional int Pre )

Exp Source code

native(191) static final function float Exp ( float A )

FClamp Source code

native(246) static final function float FClamp ( float V, float A, float B )

FDecision Source code

native(1038) static final function bool FDecision ( float Odds )

FileSize Source code

native final static function int FileSize ( string Filename )

FindObject Source code

native static final function object FindObject ( string ObjectName, class ObjectClass )

FMax Source code

native(245) static final function float FMax ( float A, float B )

FMin Source code

native(244) static final function float FMin ( float A, float B )

FRand Source code

native(195) static final function float FRand ( )

GetAxes Source code

native(229) static final function GetAxes ( rotator A, out vector X, out vector Y, out vector Z )

GetContext Source code

native final static function string GetContext ( optional byte Level )

GetEnum Source code

native static final function name GetEnum ( object E, int i )

GetLanguage Source code

native static function string GetLanguage ( )

GetPropertyText Source code

native simulated final function string GetPropertyText ( string PropName, optional bool bDefault )

GetRand Source code

native(337) static final function float GetRand ( range A )

GetStateName Source code

native(284) final function name GetStateName ( )

GetUnAxes Source code

native(230) static final function GetUnAxes ( rotator A, out vector X, out vector Y, out vector Z )

GetWhiteColor Source code

static final function color GetWhiteColor ( )

GotoLabel Source code

native(992) final function GotoLabel ( name Label )

GotoState Source code

native(113) final function GotoState ( name NewState, optional name Label )

InStr Source code

native(126) static final function int InStr ( coerce string S, coerce string t )

Invert Source code

native(227) static final function Invert ( out vector X, out vector Y, out vector Z )

IsA Source code

native(303) final function bool IsA ( name ClassName )

IsInState Source code

native(281) final function bool IsInState ( name TestState )

IsProbing Source code

native final function bool IsProbing ( name ProbeFunc )

Left Source code

native(128) static final function string Left ( coerce string S, int i )

Len Source code

native(125) static final function int Len ( coerce string S )

Lerp Source code

native(247) static final function float Lerp ( float Alpha, float A, float B )

LineLineIntersection Source code

native static final function float LineLineIntersection ( vector P1, vector V1, vector P2, vector P3 )

Localize Source code

native static function string Localize ( string SectionName, string KeyName, string PackageName, optional bool bOptional )

Locs Source code

native static final function string Locs ( coerce string S )

Log Source code

native(231) final static function Log ( coerce string S, optional name Tag )

Loge Source code

native(192) static final function float Loge ( float A )

Max Source code

native(250) static final function int Max ( int A, int B )

Mid Source code

native(127) static final function string Mid ( coerce string S, int i, optional int j )

Min Source code

native(249) static final function int Min ( int A, int B )

MirrorVectorByNormal Source code

native(300) static final function vector MirrorVectorByNormal ( vector Vect, vector Normal )

Normal Source code

native(226) static final function vector Normal ( vector A )

Normalize Source code

native static final function rotator Normalize ( rotator Rot )

NotifyStateChange Source code

event NotifyStateChange ( name OldState, name NewState, name Label, bool bGoto, string ContextNameStr, int ContextLineNum )

ObjListMemStats Source code

native static function ObjListMemStats ( bool bClear )

OrthoRotation Source code

native static final function rotator OrthoRotation ( vector X, vector Y, vector Z )

ProgressSeed Source code

native static final function ProgressSeed ( out int Seed )

Quotes Source code

static final function string Quotes ( string S) )

Rand Source code

native(167) static final function int Rand ( int Max )

RandomSpreadVector Source code

native(253) static final function vector RandomSpreadVector ( float SpreadDegrees )

RandRange Source code

native(1033) static final function float RandRange ( float Min, float Max )

RemoveAllTimers Source code

native simulated final function RemoveAllTimers ( )

RemoveFlagSafe Source code

native final function RemoveFlagSafe ( int Flag )

RemoveTimer Source code

native simulated final function RemoveTimer ( name NotifyFunc )

RemoveTimerS Source code

native simulated final function RemoveTimerS ( string NotifyFunc )

ResetConfig Source code

native static final function ResetConfig ( )

ResetLoaders Source code

native static final function ResetLoaders ( object Pkg, bool DynamicOnly, bool ForceLazyLoad )

Right Source code

native(234) static final function string Right ( coerce string S, int i )

RMax Source code

native(339) static final function float RMax ( range A )

RMin Source code

native(338) static final function float RMin ( range A )

RotateAngleAxis Source code

native static final function vector RotateAngleAxis ( vector V, vector Axis, INT Angle )

RotRand Source code

native(320) static final function rotator RotRand ( optional bool bRoll )

Round Source code

static final function float Round ( float A )

RSize Source code

native(336) static final function float RSize ( range A )

SaveConfig Source code

native(536) final function SaveConfig ( )

SetProbing Source code

final function SetProbing ( name ProbeFunc, bool bVal ) )

SetPropertyText Source code

native simulated final function SetPropertyText ( string PropName, string PropValue )

SetPropertyTextDefault Source code

native simulated final function SetPropertyTextDefault ( string PropName )

Sin Source code

native(187) static final function float Sin ( float A )

Smerp Source code

native(248) static final function float Smerp ( float Alpha, float A, float B )

SMod Source code

static final function int SMod ( int i, int Limit ) )

Split Source code

native static final function bool Split ( string S, string InS, out string LeftS, out string RightS, optional bool bRight )

Sqrt Source code

native(193) static final function float Sqrt ( float A )

Square Source code

native(194) static final function float Square ( float A )

StaticCallFunction Source code

native static final function bool StaticCallFunction ( Object Obj, name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index )

StaticCallFunctionS Source code

native static final function bool StaticCallFunctionS ( Object Obj, string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index )

StaticDefinesFunction Source code

native static final function bool StaticDefinesFunction ( Object Obj, name FuncName )

StaticDefinesFunctionS Source code

native static final function bool StaticDefinesFunctionS ( Object Obj, string FuncName )

StaticSaveConfig Source code

native static final function StaticSaveConfig ( )

StrArray Source code

native static final function int StrArray ( string S, string Delim, out array<string> Ar, optional bool bUnique )

StringToName Source code

native static final function name StringToName ( string S, optional bool bAdd )

Tan Source code

native(189) static final function float Tan ( float A )

TimeRemaining Source code

native simulated final function float TimeRemaining ( name NotifyFunc )

TimeRemainingS Source code

native simulated final function float TimeRemainingS ( string NotifyFunc )

TraceMessage Source code

native simulated final function TraceMessage ( name TraceName, Object ContextObject, coerce string Msg )

VRand Source code

native(252) static final function vector VRand ( )

VSize Source code

native(225) static final function float VSize ( vector A )

VSize2D Source code

native(342) static final function float VSize2D ( vector A )

VSizeSq Source code

native(341) static final function float VSizeSq ( vector A )

VSizeSq2D Source code

native(343) static final function float VSizeSq2D ( vector A )

Warn Source code

native(232) final static function Warn ( coerce string S )

^ Source code

native(157) static final operator int ^ ( int A, int B )

^^ Source code

native(131) static final operator bool ^^ ( bool A, bool B )

| Source code

native(158) static final operator int | ( int A, int B )

|| Source code

native(132) static final operator bool || ( bool A, skip bool B )

~ Source code

static final preoperator bool ~ ( ParticleHandle A )

~ Source code

static final preoperator bool ~ ( ComponentHandle A )

~ Source code

native(141) static final preoperator int ~ ( int A )

~= Source code

native(210) static final operator bool ~= ( float A, float B )

~= Source code

native(124) static final operator bool ~= ( string A, string B )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 3-1-2016 10:48:31.177 - Created with UnCodeX