- Modifiers
- native noexport
Core.Object
Direct Known Subclasses:
Actor, AdminManager, AnimEditProps, BehaviorControllerInterf, Bitmap, BrushBuilder, Canvas, CheatManager, Client, Commandlet, Console, ConsolePlugIn, DebugInfoManager, DebugStuff, Force, GameAIControllerInterf, GibSet, I3DL2Listener, ImpactHandler, KarmaParams, LegendObjectComponent, LevelDesc, LevelSummary, Locale, Material, MaterialFactory, MatObject, MeshEditProps, ObjectPool, Palette, ParticleEmitter, ParticleSystemAssets, ParticleTemplate, Player, PlayerInput, ReachSpec, RenderIterator, ScriptControllerInterf, SequEditProps, SoundSlotInterf, SoundTable, Subsystem, TestObj, TextureTypes, Time, TriggerHelper, UIHelper, UtilSquad, WebApplication, WebRequest, WebResponse
Enumerations Summary |
EAlignment ALMT_None,
ALMT_Left,
ALMT_Right,
ALMT_Top,
ALMT_Bottom,
ALMT_Center,
ALMT_HardLeft,
ALMT_HardRight,
ALMT_HardTop,
ALMT_HardBottom,
ALMT_HardCenter,
|
ECamOrientation CAMORIENT_None,
CAMORIENT_LookAtActor,
CAMORIENT_FacePath,
CAMORIENT_Interpolate,
|
ESheerAxis SHEER_None,
SHEER_XY,
SHEER_XZ,
SHEER_YX,
SHEER_YZ,
SHEER_ZX,
SHEER_ZY,
|
Structures Summary |
Alignment XAxis, YAxis |
BoundingVolume Sphere |
Box Min, Max, IsValid |
Color B, G, R, A |
ComponentHandle buffer |
Coords Origin, XAxis, YAxis, ZAxis |
Dimension Width, Height |
Guid A, B, C, D |
Matrix XPlane, YPlane, ZPlane, WPlane |
NotifyInfo Target, NotifyFunc |
ParticleHandle buffer |
Plane W |
Point X, Y |
Range A, B |
RangeVector X, Y, Z |
Rectangle X, Y, Width, Height |
Rotator Pitch, Yaw, Roll |
Scale Scale, SheerRate, SheerAxis |
Vector X, Y, Z |
Functions Summary |
 | bool | ! (int I ))
|
 | bool | ! (rotator R ))
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 | bool | ! (name N ))
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 | bool | ! (vector V ))
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 | bool | ! (float F ))
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 | bool | ! (bool A)
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 | bool | ! (string S ))
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 | bool | ! (Object O ))
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 | bool | != (rotator A, rotator B)
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 | bool | != (vector A, vector B)
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 | bool | != (string A, string B)
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 | bool | != (bool A, bool B)
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 | bool | != (name A, name B)
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 | bool | != (Object A, Object B)
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 | bool | != (float A, float B)
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 | bool | != (int A, int B)
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 | bool | != (range A, range B)
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 | string | $ (coerce string A, coerce string B)
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 | float | % (float A, float B)
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 | int | & (int A, int B)
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 | bool | && (bool A, skip bool B)
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 | vector | * (vector A, float B)
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 | float | * (float A, float B)
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 | int | * (int A, int B)
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 | range | * (range A, float B)
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 | range | * (float A, range B)
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 | range | * (range A, range B)
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 | rotator | * (float A, rotator B)
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 | vector | * (float A, vector B)
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 | vector | * (vector A, vector B)
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 | rotator | * (rotator A, float B)
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 | float | ** (float A, float B)
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 | range | *= (out range A, float B)
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 | range | *= (out range A, range B)
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 | vector | *= (out vector A, float B)
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 | vector | *= (out vector A, vector B)
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 | byte | *= (out byte A, byte B)
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 | int | *= (out int A, float B)
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 | float | *= (out float A, float B)
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 | rotator | *= (out rotator A, float B)
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 | vector | + (vector A, vector B)
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 | rotator | + (rotator A, rotator B)
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 | int | + (int A, int B)
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 | range | + (range A, range B)
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 | float | + (float A, float B)
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 | int | ++ (out int A)
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 | int | ++ (out int A)
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 | byte | ++ (out byte A)
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 | byte | ++ (out byte A)
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 | vector | += (out vector A, vector B)
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 | float | += (out float A, float B)
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 | byte | += (out byte A, byte B)
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 | range | += (out range A, range B)
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 | rotator | += (out rotator A, rotator B)
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 | int | += (out int A, int B)
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 | range | - (range A)
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 | range | - (range A, range B)
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 | int | - (int A, int B)
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 | int | - (int A)
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 | float | - (float A, float B)
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 | vector | - (vector A)
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 | float | - (float A)
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 | rotator | - (rotator A, rotator B)
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 | vector | - (vector A, vector B)
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 | int | -- (out int A)
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 | byte | -- (out byte A)
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 | byte | -- (out byte A)
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 | int | -- (out int A)
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 | vector | -= (out vector A, vector B)
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 | range | -= (out range A, range B)
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 | float | -= (out float A, float B)
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 | rotator | -= (out rotator A, rotator B)
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 | int | -= (out int A, int B)
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 | byte | -= (out byte A, byte B)
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 | range | / (float A, range B)
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 | range | / (range A, float B)
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 | rotator | / (rotator A, float B)
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 | vector | / (vector A, float B)
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 | float | / (float A, float B)
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 | int | / (int A, int B)
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 | int | /= (out int A, float B)
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 | float | /= (out float A, float B)
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 | vector | /= (out vector A, float B)
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 | range | /= (out range A, float B)
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 | byte | /= (out byte A, byte B)
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 | rotator | /= (out rotator A, float B)
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 | bool | < (int A, int B)
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 | bool | < (string A, string B)
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 | bool | < (float A, float B)
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 | int | << (int A, int B)
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 | vector | << (vector A, rotator B)
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 | bool | <= (string A, string B)
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 | bool | <= (int A, int B)
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 | bool | <= (float A, float B)
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 | bool | == (range A, range B)
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 | bool | == (string A, string B)
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 | bool | == (float A, float B)
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 | bool | == (int A, int B)
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 | bool | == (bool A, bool B)
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 | bool | == (name A, name B)
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 | bool | == (vector A, vector B)
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 | bool | == (Object A, Object B)
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 | bool | == (rotator A, rotator B)
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 | bool | > (int A, int B)
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 | bool | > (float A, float B)
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 | bool | > (string A, string B)
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 | bool | >= (string A, string B)
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 | bool | >= (float A, float B)
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 | bool | >= (int A, int B)
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 | int | >> (int A, int B)
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 | vector | >> (vector A, rotator B)
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 | int | >>> (int A, int B)
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 | bool | ? (name N ))
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 | bool | ? (string S ))
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 | bool | ? (bool B ))
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 | bool | ? (float F ))
|
 | bool | ? (Object O ))
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 | bool | ? (vector V ))
|
 | bool | ? (rotator R ))
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 | bool | ? (int I ))
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 | string | @ (coerce string A, coerce string B)
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 | float | @= (out float A, range B)
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 | float | Ablend (float A, float B, float Result)
|
 | float | AblendR (Range R, float Result)
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 | float | Abs (float A)
|
 | float | Acos (float A)
|
 | | AddFlagSafe (int Flag)
|
 | | AddTimer (name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)
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 | | AddTimerS (string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)
|
 | int | Asc (string S)
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 | float | Asin (float A)
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 | float | Atan (float A)
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 | float | Atan2 (float Y, float X)
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 | | BeginState ()
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 | float | Blend (float A, float B, float Pct)
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 | float | BlendR (Range R, float Pct)
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 | bool | CallFunction (name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index)
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 | bool | CallFunctionS (string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index)
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 | bool | CanGetProperty (string PropName)
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 | bool | CanSetProperty (string PropName)
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 | string | Caps (coerce string S)
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 | string | Chr (int i)
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 | int | Clamp (int V, int A, int B)
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 | bool | ClassIsChildOf (class TestClass, class ParentClass)
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 | | Constructed ()
|
 | float | Cos (float A)
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 | vector | Cross (vector A, vector B)
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 | bool | DefinesFunction (name FuncName)
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 | bool | DefinesFunctionS (string FuncName)
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 | | Delete ()
|
 | | Disable (name ProbeFunc)
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 | float | Dot (vector A, vector B)
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 | name | DumpProbes ()
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 | object | DynamicLoadObject (string ObjectName, class ObjectClass, optional bool MayFail)
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 | | Enable (name ProbeFunc)
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 | | EndState ()
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 | string | EnumStr (Object Type, byte Val, optional int Pre)
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 | float | Exp (float A)
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 | float | FClamp (float V, float A, float B)
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 | bool | FDecision (float Odds)
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 | int | FileSize (string Filename)
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 | object | FindObject (string ObjectName, class ObjectClass)
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 | float | FMax (float A, float B)
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 | float | FMin (float A, float B)
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 | float | FRand ()
|
 | | GetAxes (rotator A, out vector X, out vector Y, out vector Z)
|
 | string | GetContext (optional byte Level)
|
 | name | GetEnum (object E, int i)
|
 | string | GetLanguage ()
|
 | string | GetPropertyText (string PropName, optional bool bDefault)
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 | float | GetRand (range A)
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 | name | GetStateName ()
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 | | GetUnAxes (rotator A, out vector X, out vector Y, out vector Z)
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 | color | GetWhiteColor ()
|
 | | GotoLabel (name Label)
|
 | | GotoState (name NewState, optional name Label)
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 | int | InStr (coerce string S, coerce string t)
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 | | Invert (out vector X, out vector Y, out vector Z)
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 | bool | IsA (name ClassName)
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 | bool | IsInState (name TestState)
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 | bool | IsProbing (name ProbeFunc)
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 | string | Left (coerce string S, int i)
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 | int | Len (coerce string S)
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 | float | Lerp (float Alpha, float A, float B)
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 | float | LineLineIntersection (vector P1, vector V1, vector P2, vector P3)
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 | string | Localize (string SectionName, string KeyName, string PackageName, optional bool bOptional)
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 | string | Locs (coerce string S)
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 | | Log (coerce string S, optional name Tag)
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 | float | Loge (float A)
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 | int | Max (int A, int B)
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 | string | Mid (coerce string S, int i, optional int j)
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 | int | Min (int A, int B)
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 | vector | MirrorVectorByNormal (vector Vect, vector Normal)
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 | vector | Normal (vector A)
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 | rotator | Normalize (rotator Rot)
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 | | NotifyStateChange (name OldState, name NewState, name Label, bool bGoto, string ContextNameStr, int ContextLineNum)
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 | | ObjListMemStats (bool bClear)
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 | rotator | OrthoRotation (vector X, vector Y, vector Z)
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 | | ProgressSeed (out int Seed)
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 | string | Quotes (string S))
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 | int | Rand (int Max)
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 | vector | RandomSpreadVector (float SpreadDegrees)
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 | float | RandRange (float Min, float Max)
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 | | RemoveAllTimers ()
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 | | RemoveFlagSafe (int Flag)
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 | | RemoveTimer (name NotifyFunc)
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 | | RemoveTimerS (string NotifyFunc)
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 | | ResetConfig ()
|
 | | ResetLoaders (object Pkg, bool DynamicOnly, bool ForceLazyLoad)
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 | string | Right (coerce string S, int i)
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 | float | RMax (range A)
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 | float | RMin (range A)
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 | vector | RotateAngleAxis (vector V, vector Axis, INT Angle)
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 | rotator | RotRand (optional bool bRoll)
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 | float | Round (float A)
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 | float | RSize (range A)
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 | | SaveConfig ()
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 | | SetProbing (name ProbeFunc, bool bVal ))
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 | | SetPropertyText (string PropName, string PropValue)
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 | | SetPropertyTextDefault (string PropName)
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 | float | Sin (float A)
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 | float | Smerp (float Alpha, float A, float B)
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 | int | SMod (int i, int Limit ))
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 | bool | Split (string S, string InS, out string LeftS, out string RightS, optional bool bRight)
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 | float | Sqrt (float A)
|
 | float | Square (float A)
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 | bool | StaticCallFunction (Object Obj, name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index)
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 | bool | StaticCallFunctionS (Object Obj, string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index)
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 | bool | StaticDefinesFunction (Object Obj, name FuncName)
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 | bool | StaticDefinesFunctionS (Object Obj, string FuncName)
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 | | StaticSaveConfig ()
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 | int | StrArray (string S, string Delim, out array<string> Ar, optional bool bUnique)
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 | name | StringToName (string S, optional bool bAdd)
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 | float | Tan (float A)
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 | float | TimeRemaining (name NotifyFunc)
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 | float | TimeRemainingS (string NotifyFunc)
|
 | | TraceMessage (name TraceName, Object ContextObject, coerce string Msg)
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 | vector | VRand ()
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 | float | VSize (vector A)
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 | float | VSize2D (vector A)
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 | float | VSizeSq (vector A)
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 | float | VSizeSq2D (vector A)
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 | | Warn (coerce string S)
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 | int | ^ (int A, int B)
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 | bool | ^^ (bool A, bool B)
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 | int | | (int A, int B)
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 | bool | || (bool A, skip bool B)
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 | bool | ~ (ParticleHandle A)
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 | bool | ~ (ComponentHandle A)
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 | int | ~ (int A)
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 | bool | ~= (float A, float B)
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 | bool | ~= (string A, string B)
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const DegreesToRadians = 0.0174532925199432;
DegreesToRotationUnits Source code
const DegreesToRotationUnits = 182.044;
const MaxFlt = 3.402823466E38;
const MaxInt = 0x7fffffff;
const MAXSEED = 4194304.0;
const NoLabel = '';
const NoState = '';
const Pi = 3.1415926535897932;
const RadiansToDegrees = 57.295779513082321;
const RF_NotifyStateChange = 0x00000100;
RotationUnitsToDegrees Source code
const RotationUnitsToDegrees = 0.00549;
var native const int ObjectFlags;
var native private const int ObjectInternal[6];
var native const
object Outer;
Object
var(
Object) native const editconst
class Class;
var(
Object) native const editconst
name Name;
enum
EAlignment
{
ALMT_None,
ALMT_Left,
ALMT_Right,
ALMT_Top,
ALMT_Bottom,
ALMT_Center,
ALMT_HardLeft,
ALMT_HardRight,
ALMT_HardTop,
ALMT_HardBottom,
ALMT_HardCenter,
};
enum
ECamOrientation
{
CAMORIENT_None,
CAMORIENT_LookAtActor,
CAMORIENT_FacePath,
CAMORIENT_Interpolate,
};
enum
ESheerAxis
{
SHEER_None,
SHEER_XY,
SHEER_XZ,
SHEER_YX,
SHEER_YZ,
SHEER_ZX,
SHEER_ZY,
};
struct
Guid
{
var int A;
var int B;
var int C;
var int D;
};
struct
NotifyInfo
{
var const int NotifyFunc;
var const int Target;
};
static final preoperator bool ! ( int I ) )
static final preoperator
bool ! (
rotator R ) )
static final preoperator bool ! ( name N ) )
static final preoperator
bool ! (
vector V ) )
static final preoperator bool ! ( float F ) )
native(129) static final preoperator bool ! ( bool A )
static final preoperator bool ! ( string S ) )
static final preoperator
bool ! (
Object O ) )
native(
218) static final operator
bool != (
vector A,
vector B )
native(123) static final operator bool != ( string A, string B )
native(243) static final operator bool != ( bool A, bool B )
native(255) static final operator bool != ( name A, name B )
native(
119) static final operator
bool != (
Object A,
Object B )
native(181) static final operator bool != ( float A, float B )
native(155) static final operator bool != ( int A, int B )
native(
329) static final operator
bool != (
range A,
range B )
native(112) static final operator string $ ( coerce string A, coerce string B )
native(173) static final operator float % ( float A, float B )
native(156) static final operator int & ( int A, int B )
native(130) static final operator bool && ( bool A, skip bool B )
native(
212) static final operator
vector * (
vector A,
float B )
native(171) static final operator float * ( float A, float B )
native(144) static final operator int * ( int A, int B )
native(
322) static final operator
range * (
range A,
float B )
native(
323) static final operator
range * (
float A,
range B )
native(
213) static final operator
vector * (
float A,
vector B )
native(170) static final operator float ** ( float A, float B )
native(
330) static final operator
range *= (
out range A,
float B )
native(
221) static final operator
vector *= (
out vector A,
float B )
native(133) static final operator byte *= ( out byte A, byte B )
native(159) static final operator int *= ( out int A, float B )
native(182) static final operator float *= ( out float A, float B )
native(
290) static final operator
rotator *= (
out rotator A,
float B )
native(146) static final operator int + ( int A, int B )
native(174) static final operator float + ( float A, float B )
native(165) static final postoperator int ++ ( out int A )
native(163) static final preoperator int ++ ( out int A )
native(137) static final preoperator byte ++ ( out byte A )
native(139) static final postoperator byte ++ ( out byte A )
native(184) static final operator float += ( out float A, float B )
native(135) static final operator byte += ( out byte A, byte B )
native(161) static final operator int += ( out int A, int B )
native(
321) static final preoperator
range - (
range A )
native(147) static final operator int - ( int A, int B )
native(143) static final preoperator int - ( int A )
native(175) static final operator float - ( float A, float B )
native(169) static final preoperator float - ( float A )
native(164) static final preoperator int -- ( out int A )
native(140) static final postoperator byte -- ( out byte A )
native(138) static final preoperator byte -- ( out byte A )
native(166) static final postoperator int -- ( out int A )
native(185) static final operator float -= ( out float A, float B )
native(162) static final operator int -= ( out int A, int B )
native(136) static final operator byte -= ( out byte A, byte B )
native(
340) static final operator
range / (
float A,
range B )
native(
325) static final operator
range / (
range A,
float B )
native(
214) static final operator
vector / (
vector A,
float B )
native(172) static final operator float / ( float A, float B )
native(145) static final operator int / ( int A, int B )
native(160) static final operator int /= ( out int A, float B )
native(183) static final operator float /= ( out float A, float B )
native(
222) static final operator
vector /= (
out vector A,
float B )
native(
332) static final operator
range /= (
out range A,
float B )
native(134) static final operator byte /= ( out byte A, byte B )
native(
291) static final operator
rotator /= (
out rotator A,
float B )
native(150) static final operator bool < ( int A, int B )
native(115) static final operator bool < ( string A, string B )
native(176) static final operator bool < ( float A, float B )
native(148) static final operator int << ( int A, int B )
native(120) static final operator bool <= ( string A, string B )
native(152) static final operator bool <= ( int A, int B )
native(178) static final operator bool <= ( float A, float B )
native(
328) static final operator
bool == (
range A,
range B )
native(122) static final operator bool == ( string A, string B )
native(180) static final operator bool == ( float A, float B )
native(154) static final operator bool == ( int A, int B )
native(242) static final operator bool == ( bool A, bool B )
native(254) static final operator bool == ( name A, name B )
native(
217) static final operator
bool == (
vector A,
vector B )
native(
114) static final operator
bool == (
Object A,
Object B )
native(151) static final operator bool > ( int A, int B )
native(177) static final operator bool > ( float A, float B )
native(116) static final operator bool > ( string A, string B )
native(121) static final operator bool >= ( string A, string B )
native(179) static final operator bool >= ( float A, float B )
native(153) static final operator bool >= ( int A, int B )
native(149) static final operator int >> ( int A, int B )
native(196) static final operator int >>> ( int A, int B )
static final postoperator bool ? ( name N ) )
static final postoperator bool ? ( string S ) )
static final postoperator bool ? ( bool B ) )
static final postoperator bool ? ( float F ) )
static final postoperator
bool ? (
Object O ) )
static final postoperator
bool ? (
vector V ) )
static final postoperator
bool ? (
rotator R ) )
static final postoperator bool ? ( int I ) )
native(168) static final operator string @ ( coerce string A, coerce string B )
native(
335) static final operator
float @= (
out float A,
range B )
native(1035) static final function float Ablend ( float A, float B, float Result )
native(
1037) static final
function float AblendR (
Range R,
float Result )
native(186) static final function float Abs ( float A )
native(812) static final function float Acos ( float A )
native final function AddFlagSafe ( int Flag )
native simulated final function AddTimer ( name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate )
native simulated final function AddTimerS ( string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate )
native(237) static final function int Asc ( string S )
native static final function float Asin ( float A )
native(190) static final function float Atan ( float A )
native static final function float Atan2 ( float Y, float X )
event BeginState ( )
native(1034) static final function float Blend ( float A, float B, float Pct )
native(
1036) static final
function float BlendR (
Range R,
float Pct )
native simulated final
function bool CallFunction (
name FuncName, optional
Object ReturnObj, optional
name ReturnVarName, optional
int Index )
native simulated final
function bool CallFunctionS (
string FuncName, optional
Object ReturnObj, optional
string ReturnVarName, optional
int Index )
native simulated final function bool CanGetProperty ( string PropName )
native simulated final function bool CanSetProperty ( string PropName )
native(235) static final function string Caps ( coerce string S )
native(236) static final function string Chr ( int i )
native(251) static final function int Clamp ( int V, int A, int B )
native(258) static final function bool ClassIsChildOf ( class TestClass, class ParentClass )
event Constructed ( )
native(188) static final function float Cos ( float A )
native simulated final function bool DefinesFunction ( name FuncName )
native simulated final function bool DefinesFunctionS ( string FuncName )
native(1032) final function Delete ( )
native(118) final function Disable ( name ProbeFunc )
native(
219) static final operator
float Dot (
vector A,
vector B )
native final function name DumpProbes ( )
native static final
function object DynamicLoadObject (
string ObjectName,
class ObjectClass, optional
bool MayFail )
native(117) final function Enable ( name ProbeFunc )
event EndState ( )
native static final
function string EnumStr (
Object Type,
byte Val, optional
int Pre )
native(191) static final function float Exp ( float A )
native(246) static final function float FClamp ( float V, float A, float B )
native(1038) static final function bool FDecision ( float Odds )
native final static function int FileSize ( string Filename )
native static final
function object FindObject (
string ObjectName,
class ObjectClass )
native(245) static final function float FMax ( float A, float B )
native(244) static final function float FMin ( float A, float B )
native(195) static final function float FRand ( )
native final static function string GetContext ( optional byte Level )
native static final
function name GetEnum (
object E,
int i )
native static function string GetLanguage ( )
native simulated final function string GetPropertyText ( string PropName, optional bool bDefault )
native(
337) static final
function float GetRand (
range A )
native(284) final function name GetStateName ( )
static final
function color GetWhiteColor ( )
native(992) final function GotoLabel ( name Label )
native(113) final function GotoState ( name NewState, optional name Label )
native(126) static final function int InStr ( coerce string S, coerce string t )
native(303) final function bool IsA ( name ClassName )
native(281) final function bool IsInState ( name TestState )
native final function bool IsProbing ( name ProbeFunc )
native(128) static final function string Left ( coerce string S, int i )
native(125) static final function int Len ( coerce string S )
native(247) static final function float Lerp ( float Alpha, float A, float B )
native static function string Localize ( string SectionName, string KeyName, string PackageName, optional bool bOptional )
native static final function string Locs ( coerce string S )
native(231) final static function Log ( coerce string S, optional name Tag )
native(192) static final function float Loge ( float A )
native(250) static final function int Max ( int A, int B )
native(127) static final function string Mid ( coerce string S, int i, optional int j )
native(249) static final function int Min ( int A, int B )
native(
300) static final
function vector MirrorVectorByNormal (
vector Vect,
vector Normal )
native(
226) static final
function vector Normal (
vector A )
event NotifyStateChange ( name OldState, name NewState, name Label, bool bGoto, string ContextNameStr, int ContextLineNum )
native static function ObjListMemStats ( bool bClear )
native static final function ProgressSeed ( out int Seed )
static final function string Quotes ( string S) )
native(167) static final function int Rand ( int Max )
native(
253) static final
function vector RandomSpreadVector (
float SpreadDegrees )
native(1033) static final function float RandRange ( float Min, float Max )
native simulated final function RemoveAllTimers ( )
native final function RemoveFlagSafe ( int Flag )
native simulated final function RemoveTimer ( name NotifyFunc )
native simulated final function RemoveTimerS ( string NotifyFunc )
native static final function ResetConfig ( )
native static final
function ResetLoaders (
object Pkg,
bool DynamicOnly,
bool ForceLazyLoad )
native(234) static final function string Right ( coerce string S, int i )
native(
339) static final
function float RMax (
range A )
native(
338) static final
function float RMin (
range A )
native(
320) static final
function rotator RotRand ( optional
bool bRoll )
static final function float Round ( float A )
native(
336) static final
function float RSize (
range A )
native(536) final function SaveConfig ( )
final function SetProbing ( name ProbeFunc, bool bVal ) )
native simulated final function SetPropertyText ( string PropName, string PropValue )
SetPropertyTextDefault Source code
native simulated final function SetPropertyTextDefault ( string PropName )
native(187) static final function float Sin ( float A )
native(248) static final function float Smerp ( float Alpha, float A, float B )
static final function int SMod ( int i, int Limit ) )
native static final function bool Split ( string S, string InS, out string LeftS, out string RightS, optional bool bRight )
native(193) static final function float Sqrt ( float A )
native(194) static final function float Square ( float A )
native static final
function bool StaticCallFunction (
Object Obj,
name FuncName, optional
Object ReturnObj, optional
name ReturnVarName, optional
int Index )
native static final
function bool StaticCallFunctionS (
Object Obj,
string FuncName, optional
Object ReturnObj, optional
string ReturnVarName, optional
int Index )
native static final
function bool StaticDefinesFunction (
Object Obj,
name FuncName )
StaticDefinesFunctionS Source code
native static final
function bool StaticDefinesFunctionS (
Object Obj,
string FuncName )
native static final function StaticSaveConfig ( )
native static final function int StrArray ( string S, string Delim, out array<string> Ar, optional bool bUnique )
native static final function name StringToName ( string S, optional bool bAdd )
native(189) static final function float Tan ( float A )
native simulated final function float TimeRemaining ( name NotifyFunc )
native simulated final function float TimeRemainingS ( string NotifyFunc )
native simulated final
function TraceMessage (
name TraceName,
Object ContextObject, coerce
string Msg )
native(
252) static final
function vector VRand ( )
native(
225) static final
function float VSize (
vector A )
native(
342) static final
function float VSize2D (
vector A )
native(
341) static final
function float VSizeSq (
vector A )
native(
343) static final
function float VSizeSq2D (
vector A )
native(232) final static function Warn ( coerce string S )
native(157) static final operator int ^ ( int A, int B )
native(131) static final operator bool ^^ ( bool A, bool B )
native(158) static final operator int | ( int A, int B )
native(132) static final operator bool || ( bool A, skip bool B )
native(141) static final preoperator int ~ ( int A )
native(210) static final operator bool ~= ( float A, float B )
native(124) static final operator bool ~= ( string A, string B )
Creation time: sk 3-1-2016 10:48:31.177 - Created with
UnCodeX