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Engine.Client

Extends
Object
Modifiers
abstract config native noexport

Core.Object
|   
+-- Engine.Client

Constants Summary
Inherited Contants from Core.Object
DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees

Variables Summary
boolbEliminateHighMIP
boolBlobShadows
boolbLowDetailGeometry
boolBlurShadows
floatBrightness
boolCaptureMouse
floatContrast
boolDecals
EngineEngine
byteFluidSurfaceDetail
intFullscreenViewportX
intFullscreenViewportY
floatGamma
byteGoreDetailLevel
floatIrisRadius
ViewportLastCurrent
boolLightSourceShadows
byteMasterDetailLevel
byteMasterShadowDetail
intMaxClientTickRate
byteMaxDetailLevel
intMaxNumDecals
byteMaxShadowsDynamic
byteMaxShadowsStatic
floatMinDesiredFrameRate
floatMipFactor
floatMouseSpeed
boolNoDynamicLights
boolNoFilter
boolNoFractalAnim
boolNoLighting
DetailsNoneDetail
intParticleDensity
intParticleSafeMode
boolScreenFlashes
floatShadowCullDistance
intShadowResolution
intShadowTraceDistance
DetailsSkinDetail
intStatsOffsetX
intStatsOffsetY
DetailsTextureDetail
DetailsUnusedDetails[5]
array<Viewport>Viewports
intWindowedOffsetX
intWindowedOffsetY
intWindowedViewportX
intWindowedViewportY
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Details
High, Medium, Low, UltraLow,
Inherited Enumerations from Core.Object
EAlignment, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector

Functions Summary
function SetMaxDetailLevel (Actor ContextActor, byte NewVal ))
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, ?, @, @=, Ablend, AblendR, Abs, Acos, AddFlagSafe, AddTimer, AddTimerS, Asc, Asin, Atan, Atan2, BeginState, Blend, BlendR, CallFunction, CallFunctionS, CanGetProperty, CanSetProperty, Caps, Chr, Clamp, ClassIsChildOf, Constructed, Cos, Cross, DefinesFunction, DefinesFunctionS, Delete, Disable, Dot, DumpProbes, DynamicLoadObject, Enable, EndState, EnumStr, Exp, FClamp, FDecision, FileSize, FindObject, FMax, FMin, FRand, GetAxes, GetContext, GetEnum, GetLanguage, GetPropertyText, GetRand, GetStateName, GetUnAxes, GetWhiteColor, GotoLabel, GotoState, InStr, Invert, IsA, IsInState, IsProbing, Left, Len, Lerp, LineLineIntersection, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NotifyStateChange, ObjListMemStats, OrthoRotation, ProgressSeed, Quotes, Rand, RandomSpreadVector, RandRange, RemoveAllTimers, RemoveFlagSafe, RemoveTimer, RemoveTimerS, ResetConfig, ResetLoaders, Right, RMax, RMin, RotateAngleAxis, RotRand, Round, RSize, SaveConfig, SetProbing, SetPropertyText, SetPropertyTextDefault, Sin, Smerp, SMod, Split, Sqrt, Square, StaticCallFunction, StaticCallFunctionS, StaticDefinesFunction, StaticDefinesFunctionS, StaticSaveConfig, StrArray, StringToName, Tan, TimeRemaining, TimeRemainingS, TraceMessage, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bEliminateHighMIP Source code

var config bool bEliminateHighMIP;

BlobShadows Source code

var config bool BlobShadows;

bLowDetailGeometry Source code

var config bool bLowDetailGeometry;

BlurShadows Source code

var config bool BlurShadows;

Brightness Source code

var config float Brightness;

CaptureMouse Source code

var config bool CaptureMouse;

Contrast Source code

var config float Contrast;

Decals Source code

var config bool Decals;

Engine Source code

var Engine Engine;

FluidSurfaceDetail Source code

var config byte FluidSurfaceDetail;

FullscreenViewportX Source code

var config int FullscreenViewportX;

FullscreenViewportY Source code

var config int FullscreenViewportY;

Gamma Source code

var config float Gamma;

GoreDetailLevel Source code

var config byte GoreDetailLevel;

IrisRadius Source code

var config float IrisRadius;

LastCurrent Source code

var Viewport LastCurrent;

LightSourceShadows Source code

var config bool LightSourceShadows;

MasterDetailLevel Source code

var config byte MasterDetailLevel;

MasterShadowDetail Source code

var config byte MasterShadowDetail;

MaxClientTickRate Source code

var config int MaxClientTickRate;

MaxDetailLevel Source code

var config byte MaxDetailLevel;

MaxNumDecals Source code

var config int MaxNumDecals;

MaxShadowsDynamic Source code

var config byte MaxShadowsDynamic;

MaxShadowsStatic Source code

var config byte MaxShadowsStatic;

MinDesiredFrameRate Source code

var config float MinDesiredFrameRate;

MipFactor Source code

var config float MipFactor;

MouseSpeed Source code

var config float MouseSpeed;

NoDynamicLights Source code

var config bool NoDynamicLights;

NoFilter Source code

var config bool NoFilter;

NoFractalAnim Source code

var config bool NoFractalAnim;

NoLighting Source code

var config bool NoLighting;

NoneDetail Source code

var config Details NoneDetail;

ParticleDensity Source code

var config int ParticleDensity;

ParticleSafeMode Source code

var config int ParticleSafeMode;

ScreenFlashes Source code

var config bool ScreenFlashes;

ShadowCullDistance Source code

var config float ShadowCullDistance;

ShadowResolution Source code

var config int ShadowResolution;

ShadowTraceDistance Source code

var config int ShadowTraceDistance;

SkinDetail Source code

var config Details SkinDetail;

StatsOffsetX Source code

var config int StatsOffsetX;

StatsOffsetY Source code

var config int StatsOffsetY;

TextureDetail Source code

var config Details TextureDetail;

UnusedDetails[5] Source code

var Details UnusedDetails[5];

Viewports Source code

var array<Viewport> Viewports;

WindowedOffsetX Source code

var config int WindowedOffsetX;

WindowedOffsetY Source code

var config int WindowedOffsetY;

WindowedViewportX Source code

var config int WindowedViewportX;

WindowedViewportY Source code

var config int WindowedViewportY;


Enumerations Detail

Details Source code

enum Details
{
High, Medium, Low, UltraLow,
};


Functions Detail

SetMaxDetailLevel Source code

function SetMaxDetailLevel ( Actor ContextActor, byte NewVal ) )


Defaultproperties

defaultproperties
{
	MouseSpeed=1.500000
}

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Creation time: sk 3-1-2016 10:48:28.029 - Created with UnCodeX