Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

U2Pawns.Neban

Extends
U2PawnAtlantis

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.LicenseePawn
         |   
         +-- U2.U2Pawn
            |   
            +-- U2AI.U2PawnBase
               |   
               +-- U2Pawns.U2PawnAtlantis
                  |   
                  +-- U2Pawns.Neban

Direct Known Subclasses:

NebanAtlantis

Variables Summary
Neban
array<sound>TypeLongSounds
Inherited Variables from U2AI.U2PawnBase
AlertOthersRadius, bAlertOthersRequiresLOS, bAvoidFriendlyBumps, bCanStrafeScripted, bCanWanderOffLedges, bDistressedWandering, BecomeAggressiveHealthRatio, bLookForAlertFriends, bWanderCanKillIfStuck, bWanderCanTeleportIfStuck, bWanderEndRotation, bWanderLookAtDestination, LandShakeDuration, LandShakeMagnitude, LandShakeRadius, LandSoundPitch, LandSoundRadius, LandSounds, LandSoundSlot, RotationRateYawScripted, RotationRateYawScriptedDialog, StepShakeDuration, StepShakeMagnitude, StepShakeRadius, StepSoundPitch, StepSoundRadius, StepSounds, StepSoundVolume, StrafingAbility, WanderAvoidObstructionOdds, WanderAvoidPawnDiffDistance, WanderAvoidPawnSameDistance, WanderCantMoveWaitTime, WanderDistMax, WanderDistMin, WanderEndRotationRate, WanderMaxAvoidDistance, WanderMaxZComponent, WanderMinAdustedSize, WanderPauseMax, WanderPauseMin, WanderPauseOdds, WanderSpeedMax, WanderSpeedMin, WanderSpreadAngle, WanderTurnToDestinationOdds, WanderViewBlockedDistance, WanderViewBlockedTurnOdds

Functions Summary
function NotifyPlayTypingLong ()))
Inherited Functions from U2AI.U2PawnBase
LandedOnTexture, PlayMovementSound, PostBeginPlay, PreBeginPlay, SetWanderParameters


Variables Detail

Neban

TypeLongSounds Source code

var(Neban) array<sound> TypeLongSounds;


Functions Detail

NotifyPlayTypingLong Source code

function NotifyPlayTypingLong ( ) )


Defaultproperties

defaultproperties
{
     TypeLongSounds(0)=Sound'U2MattA.Typing.TypeLong'
     TypeLongSounds(1)=Sound'U2MattA.Typing.TypeLong'
	BaseEyeHeight=52.000000
	Mesh=LegendMesh'GlmCharactersG.Neban'
     Skins(0)=Shader'MattT.CharacterMaterials.NebanJacket_DefaultFinal'
	CollisionRadius=17.000000
	CollisionHeight=61.000000
	RotationRate=(Yaw=50000)
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleSideBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleSideBars"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 3-1-2016 10:48:31.094 - Created with UnCodeX