Engine.WarpZoneInfo
- Extends
- ZoneInfo
- Modifiers
- native
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ZoneInfo
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+-- Engine.WarpZoneInfo
Inherited Variables from Engine.ZoneInfo |
AmbientBrightness, AmbientHue, AmbientSaturation, AmbientVector, BaseCarcassSinkRatePerSecMax, BaseCarcassSinkRatePerSecMin, bClearToFogColor, bDistanceFog, bFogZone, bTerrainZone, DetailDistanceFogEnd[5], DetailDistanceFogStart[5], DistanceFogBlendTime, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EnvironmentMap, LensFlareOffset[12], LensFlareScale[12], LensFlare[12], MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, MinZ, NumCarcasses, SkyZone, Terrains, TexUPanSpeed, TexVPanSpeed, ZoneBrightness, ZoneEffect, ZoneTag |
var const int iWarpZone;
var int numDestinations;
var transient
object OtherSideLevel;
WarpZoneInfo
simulated
event ActorEntered (
actor Other ) )
event ActorLeaving (
actor Other ) )
simulated event ForceGenerate ( ) )
simulated event Generate ( ) )
simulated event PreBeginPlay ( ) )
event Replication ( ) )
event Tick ( float DeltaTime) )
function Trigger (
Actor Other,
Pawn EventInstigator, optional
name EventName ) )
defaultproperties
{
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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Creation time: sk 3-1-2016 10:48:35.772 - Created with
UnCodeX