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Engine.ShadowBitmapMaterial

Extends
BitmapMaterial
Modifiers
native

Core.Object
|   
+-- Engine.Material
   |   
   +-- Engine.RenderedMaterial
      |   
      +-- Engine.BitmapMaterial
         |   
         +-- Engine.ShadowBitmapMaterial

Direct Known Subclasses:

ShadowBitmapMaterialFallback

Variables Summary
boolbBlobShadow
boolbBlurShadow
BitmapMaterialBlobShadow
floatCullDistance
boolDirty
BitmapMaterialEdgeFilter
vectorFrustumOrigin
boolInvalid
vectorLightDirection
floatLightDistance
floatLightFOV
ActorShadowActor
byteShadowDarkness
intTextureInterfaces[2]
Inherited Variables from Engine.BitmapMaterial
Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize

Enumerations Summary
Inherited Enumerations from Engine.BitmapMaterial
ETexClampMode, ETextureFormat

Functions Summary
functionvector GetShadowLocation ()
function SetRes (int Res)


Variables Detail

bBlobShadow Source code

var bool bBlobShadow;

bBlurShadow Source code

var bool bBlurShadow;

BlobShadow Source code

var BitmapMaterial BlobShadow;

CullDistance Source code

var float CullDistance;

Dirty Source code

var bool Dirty;

EdgeFilter Source code

var BitmapMaterial EdgeFilter;

FrustumOrigin Source code

var vector FrustumOrigin;

Invalid Source code

var bool Invalid;

LightDirection Source code

var vector LightDirection;

LightDistance Source code

var float LightDistance;

LightFOV Source code

var float LightFOV;

ShadowActor Source code

var Actor ShadowActor;

ShadowDarkness Source code

var byte ShadowDarkness;

TextureInterfaces[2] Source code

var const transient int TextureInterfaces[2];


Functions Detail

GetShadowLocation Source code

native function vector GetShadowLocation ( )

SetRes Source code

native function SetRes ( int Res )


Defaultproperties

defaultproperties
{
	Dirty=true
	bBlurShadow=true
	ShadowDarkness=255
	BlobShadow=Texture'Engine.BlobTexture'
	EdgeFilter=Texture'Engine.FilterTexture'
	Format=TEXF_RGBA8
	UClampMode=TC_Clamp
	VClampMode=TC_Clamp
	UBits=7
	VBits=7
	USize=256
	VSize=256
	UClamp=256
	VClamp=256
}

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Creation time: sk 3-1-2016 10:48:32.616 - Created with UnCodeX