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Core.Object | +-- Engine.Material | +-- Engine.RenderedMaterial | +-- Engine.BitmapMaterial | +-- Engine.ShadowBitmapMaterial | +-- Engine.ShadowBitmapMaterialFallback
Variables Summary |
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Inherited Variables from Engine.ShadowBitmapMaterial |
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bBlobShadow, bBlurShadow, BlobShadow, CullDistance, Dirty, EdgeFilter, FrustumOrigin, Invalid, LightDirection, LightDistance, LightFOV, ShadowActor, ShadowDarkness, TextureInterfaces[2] |
Inherited Variables from Engine.BitmapMaterial |
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Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize |
Enumerations Summary |
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Inherited Enumerations from Engine.BitmapMaterial |
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ETexClampMode, ETextureFormat |
Functions Summary |
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Inherited Functions from Engine.ShadowBitmapMaterial |
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GetShadowLocation, SetRes |
Defaultproperties |
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defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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