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U2_M01.PDA

Extends
u2m1

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- U2_M01.u2m1
         |   
         +-- U2_M01.PDA

Direct Known Subclasses:

PDA_Scripted

Variables Summary
boolbFirstHit
PDA
floatmaxspeedvolume
Inherited Variables from Engine.Decoration
bCanStickIntoWalls, bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, ContentTag, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, NumFrags, numLandings, PushSound, SplashTime

Functions Summary
event HitWall (vector HitNormal, actor Wall))
Animate
function TakeDamage (int NDamage, Pawn instigatedBy, vector hitlocation, vector momentum, class<DamageType> damageType))
Animate
Inherited Functions from Engine.Decoration
BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Timer, Trigger

States Summary
Animate Source code
Auto state Animate
HitWall, TakeDamage


Variables Detail

bFirstHit Source code

var bool bFirstHit;

PDA

maxspeedvolume Source code

var(PDA) float maxspeedvolume;


Functions Detail

HitWall Animate Source code

event HitWall ( vector HitNormal, actor Wall) )

TakeDamage Animate Source code

function TakeDamage ( int NDamage, Pawn instigatedBy, vector hitlocation, vector momentum, class<DamageType> damageType) )


Defaultproperties

defaultproperties
{
	maxspeedvolume=150.000000
	Physics=PHYS_Falling
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'VertexM.Decorations.cboardcomputer'
	bStatic=false
	DrawScale=0.800000
	CollisionRadius=18.000000
	CollisionHeight=1.800000
	bCollideActors=true
	bCollideWorld=true
	bBlockActors=true
	bBlockPlayers=true
	bNoStaticMeshCollide=true
	bBounce=true
	bRotateToDesired=true
	Mass=8.000000
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:31.507 - Created with UnCodeX