Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

U2_M01.MedicalJar

Extends
u2m1

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- U2_M01.u2m1
         |   
         +-- U2_M01.MedicalJar

Direct Known Subclasses:

jara, jarb, jarc, jard, jare, jarf, jarg, jarh

Variables Summary
Inherited Variables from Engine.Decoration
bCanStickIntoWalls, bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, ContentTag, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, NumFrags, numLandings, PushSound, SplashTime

Functions Summary
function TakeDamage (int NDamage, Pawn instigatedBy, vector hitlocation, vector momentum, class<DamageType> damageType))
active
Inherited Functions from Engine.Decoration
BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Timer, Trigger

States Summary
active Source code
auto state active
TakeDamage


Functions Detail

TakeDamage active Source code

function TakeDamage ( int NDamage, Pawn instigatedBy, vector hitlocation, vector momentum, class<DamageType> damageType) )


Defaultproperties

defaultproperties
{
	bPushable=true
	bStatic=false
	AnimSequence='All'
	LODBias=2.000000
	DrawScale=0.250000
	ScaleGlow=1.500000
	AmbientGlow=30
	CollisionRadius=7.000000
	CollisionHeight=13.000000
	bCollideActors=true
	bCollideWorld=true
	bBlockActors=true
	bBlockPlayers=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 3-1-2016 10:48:30.953 - Created with UnCodeX