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Engine.TriggerVolume

Extends
Volume

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.TriggerVolume

Variables Summary
TriggerAssociatedTrigger
floatNextTouchTime
floatNextUnTouchTime
floatTouchAgainDelay
floatUnTouchAgainDelay
Trigger
boolbInitiallyActive
boolbTriggerNPCs
boolbTriggerOnceOnly
class<Actor>ClassProximityType
array<class<Actor>>ClassProximityTypes
stringDescription
nameInstigatorTag
stringMessage
floatRepeatTriggerTime
floatReTriggerDelay
Class<Actor>TriggerClass
Trigger.ETriggerTypeTriggerType
Inherited Variables from Engine.Volume
AssociatedActor, AssociatedActorTag, LocationName, LocationPriority
Inherited Variables from Engine.Brush
bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, TempScale, UnusedLightMesh

Enumerations Summary
Inherited Enumerations from Engine.Brush
ECsgOper

Functions Summary
event PostBeginPlay ()))
event PreBeginPlay ()))
event Touch (Actor Other ))
event UnTouch (Actor Other ))
Inherited Functions from Engine.Volume
BeginState, Destroyed, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch, UpdateTouching


Variables Detail

AssociatedTrigger Source code

var Trigger AssociatedTrigger;

NextTouchTime Source code

var float NextTouchTime;

NextUnTouchTime Source code

var float NextUnTouchTime;

TouchAgainDelay Source code

var float TouchAgainDelay;

UnTouchAgainDelay Source code

var float UnTouchAgainDelay;

Trigger

bInitiallyActive Source code

var(Trigger) bool bInitiallyActive;

bTriggerNPCs Source code

var(Trigger) bool bTriggerNPCs;

bTriggerOnceOnly Source code

var(Trigger) bool bTriggerOnceOnly;

ClassProximityType Source code

var(Trigger) class<Actor> ClassProximityType;

ClassProximityTypes Source code

var(Trigger) array<class<Actor>> ClassProximityTypes;

Description Source code

var(Trigger) localized string Description;

InstigatorTag Source code

var(Trigger) name InstigatorTag;

Message Source code

var(Trigger) localized string Message;

RepeatTriggerTime Source code

var(Trigger) float RepeatTriggerTime;

ReTriggerDelay Source code

var(Trigger) float ReTriggerDelay;

TriggerClass Source code

var(Trigger) Class<Actor> TriggerClass;

TriggerType Source code

var(Trigger) Trigger.ETriggerType TriggerType;


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )

PreBeginPlay Source code

event PreBeginPlay ( ) )

Touch Source code

event Touch ( Actor Other ) )

UnTouch Source code

event UnTouch ( Actor Other ) )


Defaultproperties

defaultproperties
{
	TouchAgainDelay=0.500000
	UnTouchAgainDelay=0.500000
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:33.382 - Created with UnCodeX