defaultproperties
{
BrokenStaticMesh=StaticMesh'Terran_DecoM.Barrels.BarrelHightechBrokenBase'
BreakSound=Sound'U2AmbientA.Explosions.Xplode_15'
BreakParticleEffectsRefs(0)=ParticleSalamander'barrelFX.ParticleSalamander0'
DamageAmount=425.000000
DamageRadius=400.000000
DamageType=Class'U2.DamageTypeBiologicalGas'
Momentum=10000.000000
bShakeView=true
Duration=0.900000
ShakeMagnitude=5.000000
bTossNPCs=false
bTossPCs=false
TimeBetweenShakes=0.100000
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'Terran_DecoM.Barrels.barrel_slime'
bNetDirty=true
DrawScale=0.900000
SoundRadius=1200.000000
SoundVolume=240
TransientSoundVolume=2.000000
TransientSoundRadius=1200.000000
CollisionRadius=21.000000
CollisionHeight=28.000000
bProjTarget=true
bNoStaticMeshCollide=true
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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