- Extends
- U2Decoration
Core.Object
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+-- Engine.Actor
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+-- Engine.Decoration
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+-- U2.U2Decoration
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+-- U2Decorations.BreakableItem
Direct Known Subclasses:
BreakableLight, ExplosiveBarrel, ExplosiveCannister, SpiderBaby, ToxicBarrel
Inherited Variables from U2.U2Decoration |
BaseBouncePitch, BaseBounceVolume, bBounceable, bFirstHit, bMultiAnimEnabled, BounceDamping, DamageFilterClass, FragmentClass, FragmentCount, FragmentSize, FragmentSkin, HitDamage, HitDamageType, HitMomentum, HitPoints, LandedPitch, LandedRoll, LandedYaw, LandSound1, MaxAnimRate, MinAnimRate, MinBounceSoundSpeed, MinBounceSpeed, MinDamageVelocityZ, MinFirstHitSpeed, MultiAnimMaxRate[4], MultiAnimMinRate[4], MultiAnimSequence[4], PitchPerturbPercent, RotationDamping, VolumePerturbPercent |
Inherited Variables from Engine.Decoration |
bCanStickIntoWalls, bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, ContentTag, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, NumFrags, numLandings, PushSound, SplashTime |
Inherited Functions from U2.U2Decoration |
BaseChange, Bump, HitWall, InitFor, Landed, PostEditChange, PreBeginPlay, SetupBounce, TakeDamage, Timer, Touch |
Inherited Functions from Engine.Decoration |
BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Timer, Trigger |
BreakableItem
BreakParticleEffectsRefs[6] Source code
BreakParticleEffects[6] Source code
ShakeView
var(ShakeView) string AmbientSoundStr;
var(ShakeView) float BaseTossMagnitude;
var(ShakeView) bool bTossNPCs;
var(ShakeView) bool bTossPCs;
var(ShakeView) float Duration;
var(ShakeView) float MaxTossedMass;
var(ShakeView) float Radius;
var(ShakeView) float ShakeMagnitude;
var(ShakeView) string ShakeSoundStr;
var(ShakeView) float TimeBetweenShakes;
function BreakApart ( ) )
function ParticleExplosion ( string Effect ) )
function ShakeView ( ) )
defaultproperties
{
HitPoints=20
bDestroyCollision=true
Duration=10.000000
ShakeMagnitude=20.000000
BaseTossMagnitude=2500000.000000
Radius=2048.000000
bTossNPCs=true
bTossPCs=true
MaxTossedMass=500.000000
TimeBetweenShakes=0.500000
bStatic=false
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
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Creation time: sk 3-1-2016 10:48:27.951 - Created with
UnCodeX