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U2Decorations.ExplosiveCannister

Extends
BreakableItem

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- U2.U2Decoration
         |   
         +-- U2Decorations.BreakableItem
            |   
            +-- U2Decorations.ExplosiveCannister

Variables Summary
Inherited Variables from U2Decorations.BreakableItem
AmbientSoundStr, BaseTossMagnitude, bBecomeMovable, bDestroyCollision, BreakParticleEffectsRefs[6], BreakParticleEffects[6], BreakSound, BrokenMesh, BrokenStaticMesh, bShakeView, bTossNPCs, bTossPCs, DamageAmount, DamageRadius, DamageType, Duration, HitPoints, MaxTossedMass, Momentum, Radius, ShakeMagnitude, ShakeSoundStr, TimeBetweenShakes
Inherited Variables from U2.U2Decoration
BaseBouncePitch, BaseBounceVolume, bBounceable, bFirstHit, bMultiAnimEnabled, BounceDamping, DamageFilterClass, FragmentClass, FragmentCount, FragmentSize, FragmentSkin, HitDamage, HitDamageType, HitMomentum, HitPoints, LandedPitch, LandedRoll, LandedYaw, LandSound1, MaxAnimRate, MinAnimRate, MinBounceSoundSpeed, MinBounceSpeed, MinDamageVelocityZ, MinFirstHitSpeed, MultiAnimMaxRate[4], MultiAnimMinRate[4], MultiAnimSequence[4], PitchPerturbPercent, RotationDamping, VolumePerturbPercent

Functions Summary
Inherited Functions from U2Decorations.BreakableItem
BreakApart, ParticleExplosion, ParticleExplosionRef, ShakeView, TakeDamage
Inherited Functions from U2.U2Decoration
BaseChange, Bump, HitWall, InitFor, Landed, PostEditChange, PreBeginPlay, SetupBounce, TakeDamage, Timer, Touch


Defaultproperties

defaultproperties
{
	HitPoints=25
	BrokenStaticMesh=StaticMesh'Terran_DecoM.Misc.gas_tank_destroyed'
	BreakSound=Sound'U2AmbientA.Explosions.Xplode_15'
	BreakParticleEffectsRefs(0)=ParticleSalamander'CannisterFX.ParticleSalamander0'
	DamageAmount=350.000000
	DamageRadius=256.000000
	DamageType=Class'U2.DamageTypeThermal'
	Momentum=10000.000000
	bShakeView=true
	Duration=0.900000
	ShakeMagnitude=5.000000
	bTossNPCs=false
	bTossPCs=false
	TimeBetweenShakes=0.100000
	DrawType=DT_StaticMesh
	StaticMesh=StaticMesh'Terran_DecoM.Misc.gas_tank'
	bNetDirty=true
	DrawScale=0.900000
	SoundRadius=1200.000000
	SoundVolume=240
	TransientSoundVolume=2.000000
	TransientSoundRadius=1200.000000
	CollisionRadius=13.000000
	CollisionHeight=61.000000
	bProjTarget=true
	bNoStaticMeshCollide=true
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Creation time: sk 3-1-2016 10:48:29.629 - Created with UnCodeX