defaultproperties
{
GoreLevel=0
Gibs(0)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightArmA",Odds=1.000000,PctParentMass=2.000000,DrawScale=0.300000,CollisionHeight=3.000000,CollisionRadius=15.000000,PrePivot=(Z=6.000000))
Gibs(1)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightArmB",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=7.000000,CollisionRadius=25.000000,PrePivot=(Y=10.000000,Z=22.000000))
Gibs(2)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightArmC",Odds=1.000000,PctParentMass=3.000000,DrawScale=0.300000,CollisionHeight=6.000000,CollisionRadius=36.000000,PrePivot=(Z=18.000000))
Gibs(3)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightArmD",Odds=1.000000,PctParentMass=3.000000,DrawScale=0.300000,CollisionHeight=4.000000,CollisionRadius=16.000000,PrePivot=(Y=-10.000000,Z=6.000000))
Gibs(4)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightLasersA",Odds=1.000000,PctParentMass=2.000000,DrawScale=0.300000,CollisionHeight=2.000000,CollisionRadius=8.000000,PrePivot=(Z=3.000000))
Gibs(5)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightLasersB",Odds=1.000000,PctParentMass=2.000000,DrawScale=0.300000,CollisionHeight=2.000000,CollisionRadius=5.000000,PrePivot=(Y=4.000000,Z=5.000000))
Gibs(6)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellBBrokeA",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=8.000000,CollisionRadius=26.000000,PrePivot=(X=15.000000,Y=-8.000000,Z=20.000000))
Gibs(7)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellBBrokeB",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=3.000000,CollisionRadius=12.000000,PrePivot=(Z=4.000000))
Gibs(8)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellCBrokeA",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=5.000000,CollisionRadius=19.000000,PrePivot=(Z=15.000000))
Gibs(9)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellCBrokeB",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=2.000000,CollisionRadius=12.000000,PrePivot=(Z=4.000000))
Gibs(10)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellCBrokeC",Odds=1.000000,PctParentMass=3.000000,DrawScale=0.300000,CollisionHeight=2.000000,CollisionRadius=12.000000,PrePivot=(Z=2.000000))
Gibs(11)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightShellD",Odds=1.000000,PctParentMass=5.000000,DrawScale=0.300000,CollisionHeight=6.000000,CollisionRadius=18.000000,PrePivot=(Y=8.000000,Z=18.000000))
Gibs(12)=(MeshName="DrakkLightGibs.DLgibs.DrakkLightTail",Odds=1.000000,PctParentMass=4.000000,DrawScale=0.300000,CollisionHeight=5.000000,CollisionRadius=15.000000,PrePivot=(X=8.000000,Y=8.000000,Z=5.000000))
GibbedSounds(0)=Sound'U2A.Effects.Gibbed1'
GibbedSounds(1)=Sound'U2A.Effects.Gibbed2'
GibbedSounds(2)=Sound'U2A.Effects.Gibbed3'
BounceSounds(0)=Sound'U2A.Effects.GibImpactMetal1'
BounceSounds(1)=Sound'U2A.Effects.GibImpactMetal2'
BounceSounds(2)=Sound'U2A.Effects.GibImpactMetal3'
}
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