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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.Ammo | +-- U2.U2AmmoPickup | +-- U2Weapons.ammoAssaultRifle
Variables Summary |
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Inherited Variables from Engine.Ammo |
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AmmoAmount |
Functions Summary |
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Inherited Functions from U2.U2AmmoPickup |
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AnnouncePickup |
Inherited Functions from Engine.Ammo |
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BotDesireability, SpawnCopy |
Defaultproperties |
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defaultproperties { AmmoAmount=75 MaxDesireability=0.240000 InventoryType=Class'U2Weapons.ammoInvAssaultRifle' PickupMessage="You picked up an Assault Rifle clip." PickupSound=Sound'U2WeaponsA.AssaultRifle.AR_PickupAmmo' StaticMesh=StaticMesh'343M.Pickups.ammo_AR' CollisionRadius=11.000000 CollisionHeight=9.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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