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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo
U2TeamInfo
Variables Summary | |
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color | AltTeamColor |
string | DefaultPlayerClassName |
Actor | Flag |
float | Score |
int | Size |
color | TeamColor |
texture | TeamIcon |
int | TeamIndex |
string | TeamName |
Functions Summary | ||
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bool | AddToTeam (Controller Other )) | |
bool | BelongsOnTeam (class<Pawn> PawnClass)) | |
string | GetHumanReadableName ())) | |
RemoveFromTeam (Controller Other)) | ||
Replication ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { TeamColor=(R=255,A=255) AltTeamColor=(R=200,A=255) TeamIcon=Texture'Engine.S_Actor' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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