defaultproperties
{
SpriteAnim(0)=Texture'U2.U2Smoke.sp_A00'
SpriteAnim(1)=Texture'U2.U2Smoke.sp1_A00'
SpriteAnim(2)=Texture'U2.U2Smoke.sp2_A00'
SpriteAnim(3)=Texture'U2.U2Smoke.sp3_A00'
SpriteAnim(4)=Texture'U2.U2Smoke.sp4_A00'
SpriteAnim(5)=Texture'U2.U2Smoke.sp5_A00'
SpriteAnim(6)=Texture'U2.U2Smoke.sp6_A00'
SpriteAnim(7)=Texture'U2.U2Smoke.sp7_A00'
SpriteAnim(8)=Texture'U2.U2Smoke.sp8_A00'
SpriteAnim(9)=Texture'U2.U2Smoke.sp9_A00'
NumFrames=8
RisingRate=50.000000
Pause=0.050000
LightType=LT_None
LightBrightness=10
LightHue=0
LightSaturation=255
LightRadius=7
Physics=PHYS_Projectile
DrawType=DT_SpriteAnimOnce
bCorona=false
bNetOptional=true
RemoteRole=ROLE_SimulatedProxy
LifeSpan=1.500000
Texture=Texture'U2.U2Smoke.sp1_A00'
DrawScale=2.000000
Style=STY_Translucent
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|